implemented use of rectangle renderer.

This commit is contained in:
Harrison Deng 2019-01-12 23:56:30 -06:00
parent 07e172d913
commit b3685cd80c

View File

@ -1,5 +1,7 @@
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using RecrownedAthenaeum.Camera;
using RecrownedAthenaeum.Render;
using RecrownedAthenaeum.UI.Modular;
using System;
using System.Collections.Generic;
@ -11,8 +13,7 @@ namespace RecrownedAthenaeum.Audio.Visualizer
{
internal class HorizontalVisualizer : UIModule, IDisposable
{
GraphicsDevice graphicsDevice;
Texture2D barTexture;
private RectangleRenderer renderer;
private const int BAR_COUNT = 70;
private const int SMOOTH_RANGE = 3;
private readonly int binsPerBar;
@ -21,18 +22,17 @@ namespace RecrownedAthenaeum.Audio.Visualizer
private TransparentSampleProvider tsp;
private int[] barValue;
internal HorizontalVisualizer(TransparentSampleProvider transparentSampleProvider, GraphicsDevice graphicsDevice)
internal HorizontalVisualizer(TransparentSampleProvider transparentSampleProvider, GraphicsDevice graphicsDevice, Camera2D camera2D)
{
this.graphicsDevice = graphicsDevice;
tsp = transparentSampleProvider;
bar.Width = (int)(graphicsDevice.Viewport.Width / 70f);
spaceBetweenBars = (int)(0.25f * bar.Width);
bar.Width -= spaceBetweenBars;
barTexture = new Texture2D(graphicsDevice, 1, 1);
barTexture.SetData(new[] { Color.White });
binsPerBar = tsp.GetCurrentSpectrum().Length / BAR_COUNT;
barValue = new int[BAR_COUNT];
renderer = new RectangleRenderer(graphicsDevice, camera2D);
}
public override void Update(GameTime gameTime)
@ -49,11 +49,12 @@ namespace RecrownedAthenaeum.Audio.Visualizer
bar.X = (i * (bar.Width + spaceBetweenBars)) + bounds.X;
bar.Y = bounds.Y;
renderer.Begin(true);
bar.Height = barValue[i];
batch.Draw(barTexture, bar, color);
renderer.DrawRectangle(bar.X, bar.Y, bar.Width, bar.Height, color);
bar.Height = -barValue[BAR_COUNT - i - 1];
batch.Draw(barTexture, bar, color);
renderer.DrawRectangle(bar.X, bar.Y, bar.Width, bar.Height, color);
}
base.Draw(batch);
}