basic transition system for between screen transitions (restructured folders)
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19
RhythmBullet/Zer01HD/Game/Screens/MainScreen.cs
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19
RhythmBullet/Zer01HD/Game/Screens/MainScreen.cs
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using Microsoft.Xna.Framework.Graphics;
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using RhythmBullet.Zer01HD.UI;
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using RhythmBullet.Zer01HD.Utilities.UI;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace RhythmBullet.Zer01HD.Game.Screens
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{
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class MainScreen : Screen
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{
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public MainScreen()
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{
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}
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}
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}
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