gonna use comora library instead of making a camera solution
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace RhythmBullet.Zer01HD.Utilities.Renderer
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{
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class ScaledRenderer
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{
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}
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}
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="BulletSharp" version="0.11.1" targetFramework="net45" />
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<package id="Comora" version="0.5.0" targetFramework="net45" />
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<package id="DSP" version="1.0.0" targetFramework="net45" />
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</packages>
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