diff --git a/References/RecrownedAthenaeum.dll b/References/RecrownedAthenaeum.dll index 6e3d5c7..1ec75b1 100644 Binary files a/References/RecrownedAthenaeum.dll and b/References/RecrownedAthenaeum.dll differ diff --git a/References/RecrownedAthenaeum.xml b/References/RecrownedAthenaeum.xml index 5e348b4..519f94f 100644 --- a/References/RecrownedAthenaeum.xml +++ b/References/RecrownedAthenaeum.xml @@ -4,70 +4,70 @@ RecrownedAthenaeum - + A generic 3D camera. - - - Current zoom level. - - - + Current position in the world. - + The place the 3D camera is looking at. - + The direction up is for the 3D camera. - + The transform matrix representing the world (rotation and translations of the original world). - + The view matrix that describes where the camera looks. - + The projection matrix. - + The final transformation matrix. - + The graphics device used - + - Constructs 2D camera. + Constructs 3D camera with an orthographic projection matrix with dimensions of graphics devices viewport. All changes to matrices should have apply called after changes. The graphics device to use. Will use graphics device from 's graphics device manager if this is null which it is by default. - + Applies the changes to the fields and properties of the camera. + + + Centers the camera to middle of width and height of game window. + + - A virtual 2D camera that wraps the normal . Default projection is orthographic. + A virtual 2D camera that wraps the normal . Default projection is orthographic. @@ -75,10 +75,11 @@ The 2D position. - + - A 2D camera from the generic . + A 2D camera from the generic . + The graphics device to use if not using the one in .