Began work on input.
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@@ -48,7 +48,7 @@ namespace RhythmBullet.Screens.MainMenu
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playButton.situation.Height = (int)(0.05f * title.Boundaries.Width);
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playButton.CenterOrigin();
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playButton.CenterHorizontally(Boundaries);
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playButton.situation.Y = (int)playButton.origin.Y + title.Boundaries.Y + title.Boundaries.Height + 30;
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playButton.situation.Y = (int)playButton.origin.Y + title.Boundaries.Y + title.Boundaries.Height + 60;
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quitButton.situation.Width = (int)(0.3f * title.Boundaries.Width);
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quitButton.situation.Height = (int)(0.05f * title.Boundaries.Width);
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@@ -2,6 +2,7 @@
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using Microsoft.Xna.Framework.Graphics;
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using RecrownedAthenaeum.Camera;
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using RecrownedAthenaeum.ContentSystem;
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using RecrownedAthenaeum.Input;
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using RecrownedAthenaeum.ScreenSystem;
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using RecrownedAthenaeum.UI.BookSystem;
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using RecrownedAthenaeum.UI.SkinSystem;
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@@ -25,6 +26,7 @@ namespace RhythmBullet.Screens.MainMenu
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book = new Book(assets, skin);
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mainPage = new MainPage();
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book.AddPages(mainPage);
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InputUtilities.InputListeners.Add(book);
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}
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public override void Initiate(Rectangle screenSize, Camera2D camera)
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