Merge branch 'master' of /home/ydeng/git/RhythmBullet
This commit is contained in:
commit
93939da1aa
@ -159,12 +159,13 @@ public class ScrollingText extends Widget {
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coords.x = getX();
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coords.y = getY();
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getStage().stageToScreenCoordinates(coords);
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clipBounds.setX(coords.x+1);
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clipBounds.setY(coords.y - 0.5f*getHeight());
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getStage().calculateScissors(clipBounds, scissors);
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batch.flush();
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getStage().calculateScissors(clipBounds, scissors);
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if (ScissorStack.pushScissors(scissors)) {
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font.draw(batch, text1, coords.x + text1Offset, coords.y + getFontHeight() + 4);
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font.draw(batch, text2, coords.x + text2Offset, coords.y + getFontHeight() + 4);
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@ -30,6 +30,7 @@ public class AnalysisPage extends Page {
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private Image albumImage;
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private AudioMetadataController amc;
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private MusicController mc;
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public AnalysisPage(MusicController mc, AudioMetadataController amc, Skin skin, ChangeListener backButtonListener, ChangeListener confirmedButtonListener) {
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super(2, 0);
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table = new Table();
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@ -101,6 +102,7 @@ public class AnalysisPage extends Page {
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adjustment.add(progressLabel).colspan(2).left().spaceTop(20f);
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backButton = new TextButton("Cancel", skin);
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backButton.setWidth(backButton.getWidth() + 20);
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backButton.addListener(backButtonListener);
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backButton.addListener(new ChangeListener() {
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@Override
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@ -5,7 +5,6 @@ import java.util.Observer;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.assets.AssetManager;
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import com.badlogic.gdx.graphics.GL20;
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import com.badlogic.gdx.graphics.Texture;
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import com.badlogic.gdx.graphics.g2d.Batch;
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import com.badlogic.gdx.graphics.g2d.ParticleEffect;
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@ -138,14 +137,14 @@ public class MainPage extends Page implements Observer {
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}
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private void updateParticles(Batch batch) {
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if (mc.isPlaying() && playParticles) {
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if (playParticles) {
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if (particles.size < 16 && dhv.isSignificantBeat()) {
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PooledEffect particle = particlePool.obtain();
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particle.scaleEffect(particleScale);
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particles.add(particle);
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}
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if (particles.size > 0) {
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for (int i = particles.size - 1; i >= 0; i--) {
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for (int i = particles.size - 1; i >= 0 && particles.size > 0; i--) {
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PooledEffect particle = particles.get(i);
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particle.draw(batch, Gdx.graphics.getDeltaTime());
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if (particle.isComplete()) {
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@ -155,22 +154,20 @@ public class MainPage extends Page implements Observer {
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}
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}
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}
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batch.setBlendFunction(GL20.GL_SRC_ALPHA, GL20.GL_ONE_MINUS_SRC_ALPHA);
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}
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public void stopParticles() {
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playParticles = false;
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for (int i = particles.size - 1; i >= 0 && particles.size > 0; i--) {
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particles.get(i).free();
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particles.clear();
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}
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}
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@Override
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public void dispose() {
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dhv.dispose();
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mc.getMusicList().deleteObserver(this);
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for (int i = particles.size - 1; i >= 0 && particles.size > 0; i--) {
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particles.get(i).free();
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particles.clear();
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}
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super.dispose();
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}
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@ -29,7 +29,6 @@ import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
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import com.badlogic.gdx.scenes.scene2d.ui.VerticalGroup;
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import com.badlogic.gdx.scenes.scene2d.utils.ChangeListener;
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import com.badlogic.gdx.scenes.scene2d.utils.TextureRegionDrawable;
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import com.badlogic.gdx.scenes.scene2d.utils.ChangeListener.ChangeEvent;
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import com.badlogic.gdx.utils.Align;
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import com.badlogic.gdx.utils.Array;
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