began implementing resize while further developing ui system

This commit is contained in:
2018-09-11 16:26:38 -05:00
parent 073f3a205d
commit 8d80913fe2
5 changed files with 31 additions and 7 deletions

View File

@@ -7,7 +7,7 @@ using System.Threading.Tasks;
namespace RhythmBullet.Zer01HD.Game.MainScreen
{
class MainPage : Page
public class MainPage : Page
{
public MainPage(int pageX, int pageY) : base(pageX, pageY)
{

View File

@@ -8,18 +8,19 @@ using System.Threading.Tasks;
namespace RhythmBullet.Zer01HD.UI
{
class Page
public class Page
{
private readonly int pageX, pageY;
public readonly int xPos, yPos;
public Page(int pageX, int pageY)
{
this.pageX = pageX;
this.pageY = pageY;
}
}
public void Update(GameTime gameTime)
{
}
public void Draw(SpriteBatch batch)

View File

@@ -8,7 +8,7 @@ using System.Threading.Tasks;
namespace RhythmBullet.Zer01HD.UI.Screen
{
class Screen
public class Screen
{
public void Update(GameTime gameTime)
{
@@ -29,5 +29,10 @@ namespace RhythmBullet.Zer01HD.UI.Screen
{
}
public void resize()
{
}
}
}