added basic setting persistence system

This commit is contained in:
2018-10-28 22:42:47 -05:00
parent 6a28aeb852
commit 8d762c7841
7 changed files with 102 additions and 31 deletions

View File

@@ -1,4 +1,5 @@
using System;
using RhythmBullet.Zer01HD.Utilities.Persistence;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
@@ -6,11 +7,12 @@ using System.Threading.Tasks;
namespace RhythmBullet.Zer01HD.Game.Preferences
{
class Controls
public class Controls : IPreferences
{
public int Forward;
public int Backward;
public int Left;
public int Right;
public int Shoot;
}
}

View File

@@ -3,14 +3,18 @@ using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RhythmBullet.Zer01HD.Utilities;
using RhythmBullet.Zer01HD.Utilities.Persistence;
namespace RhythmBullet.Zer01HD.Game.Preferences
{
class General
public class General : IPreferences
{
public Resolution Resolution;
public bool Fullscreen;
public float MusicVolume;
public float FXVolume;
public string MusicDirectory;
public string GameDirectory;
}
}