keybind efficiency by removing excessive object creation; removed a few

extra imports;
This commit is contained in:
2018-08-11 18:11:06 -05:00
parent b083e5f187
commit 8bea317ea8
5 changed files with 57 additions and 71 deletions

View File

@@ -12,7 +12,6 @@ import org.jaudiotagger.audio.mp3.MP3AudioHeader;
import org.jaudiotagger.audio.mp3.MP3File;
import org.jaudiotagger.tag.TagException;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.files.FileHandle;
public class MinimalAudioHeader {

View File

@@ -4,14 +4,12 @@ import java.util.Comparator;
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.graphics.Camera;
import com.badlogic.gdx.graphics.Color;
import com.badlogic.gdx.graphics.GL20;
import com.badlogic.gdx.graphics.Mesh;
import com.badlogic.gdx.graphics.OrthographicCamera;
import com.badlogic.gdx.graphics.VertexAttribute;
import com.badlogic.gdx.graphics.VertexAttributes.Usage;
import com.badlogic.gdx.graphics.glutils.ShaderProgram;
import com.badlogic.gdx.math.MathUtils;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.utils.Array;
import com.badlogic.gdx.utils.Disposable;

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@@ -10,7 +10,6 @@ import com.badlogic.gdx.scenes.scene2d.ui.Image;
import com.badlogic.gdx.scenes.scene2d.ui.Label;
import com.badlogic.gdx.scenes.scene2d.ui.Skin;
import com.badlogic.gdx.scenes.scene2d.ui.Table;
import com.badlogic.gdx.scenes.scene2d.utils.Drawable;
import com.badlogic.gdx.scenes.scene2d.utils.TextureRegionDrawable;
import com.badlogic.gdx.utils.Array;