minor changes
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a54a06c799
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@ -44,10 +44,10 @@ public class CollisionDetector {
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Gdx.app.debug("Collision Detector", "Collision between entities: " + fe.getEntityType() + " and " + se.getEntityType());
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Gdx.app.debug("Collision Detector", "Collision between entities: " + fe.getEntityType() + " and " + se.getEntityType());
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//Play FX;
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//Play FX;
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if (fe.playCollideSFX()) {
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if (se.playCollideSFX() && fe.playCollideSFX()) {
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explosionSFX.play(prefs.getFloat("fx vol"), 1f, (fe.getX()/Polyjet.GAME_AREA_WIDTH)-0.55f);
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explosionSFX.play(prefs.getFloat("fx vol"), 1f, (fe.getX()/Polyjet.GAME_AREA_WIDTH)-0.55f);
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}
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}
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if (fe.playCollidePFX()) {
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if (se.playCollidePFX() && fe.playCollidePFX()) {
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PooledEffect currentPFX;
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PooledEffect currentPFX;
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currentPFX = explosionEffectPool.obtain();
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currentPFX = explosionEffectPool.obtain();
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currentPFX.setPosition(fe.getX() + fe.getWidth()/2f, fe.getY() + fe.getHeight()/2f);
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currentPFX.setPosition(fe.getX() + fe.getWidth()/2f, fe.getY() + fe.getHeight()/2f);
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@ -61,7 +61,7 @@ public class Flake extends Entity implements Poolable {
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@Override
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@Override
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public void draw(Batch batch, float parentAlpha) {
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public void draw(Batch batch, float parentAlpha) {
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batch.setColor(0.25f,0.25f,0.25f,1f- timer/totalTime);
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batch.setColor(0.1f,0.1f,0.1f,1f - timer/totalTime);
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batch.draw(texture, getX(), getY(), getWidth(), getHeight());
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batch.draw(texture, getX(), getY(), getWidth(), getHeight());
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batch.setColor(Color.WHITE);
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batch.setColor(Color.WHITE);
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super.draw(batch, parentAlpha);
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super.draw(batch, parentAlpha);
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