visualizer circle is now properly drawn

This commit is contained in:
2018-02-12 21:47:18 -06:00
parent 768f562a25
commit 882600abc6
2 changed files with 5 additions and 5 deletions

View File

@@ -40,7 +40,7 @@ import zero1hd.rhythmbullet.util.AdvancedResizeScreen;
public class RhythmBullet extends Game {
public static final int WORLD_WIDTH = 64;
public static final int WORLD_HEIGHT = 48;
public static final int SPAWN_CIRCLE_RADIUS = 4;
public static final int SPAWN_CIRCLE_RADIUS = 6;
public static int pixels_per_unit;
private boolean initComplete = false;
private boolean resizing;