fixed resolution handler selecting wrong resolution, changed Polyjet entity to proper size
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@@ -20,7 +20,7 @@ public class PolyJetEntity extends Actor {
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public PolyJetEntity(Polyjet core, int rate, String jet) {
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this.rate = rate;
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setSize(3, 3);
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setSize(1.5f, 1.5f);
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setPosition(Polyjet.GAME_AREA_WIDTH/2 - getWidth()/2, -4f);
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