deselection process now functions with the new keybind system;
visualizer progress (completely functional, one issue: windows drag causes spike due to delta); all round minor cleanup and small changes;
This commit is contained in:
parent
8bea317ea8
commit
7a810299ce
@ -203,5 +203,4 @@ public class RhythmBullet extends Game {
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}
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super.dispose();
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}
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}
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@ -1,5 +1,8 @@
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package zero1hd.rhythmbullet.audio.visualizer;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.graphics.GL20;
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import com.badlogic.gdx.graphics.g2d.Batch;
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import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
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import com.badlogic.gdx.graphics.glutils.ShapeRenderer.ShapeType;
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@ -9,38 +12,50 @@ import com.badlogic.gdx.utils.Disposable;
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import zero1hd.rhythmbullet.audio.MusicController;
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public class DoubleHorizontalVisualizer implements Disposable {
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private int width, height, barCount, barWidth, spaceBetweenBars;
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private int width, height, barWidth, spaceBetweenBars;
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private int x, y;
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private ShapeRenderer shapeRenderer;
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private PCMSystem pcm;
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private float[] amplitudes;
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private int[] barHeights;
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private int binsPerBar;
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private float normalFactor = 20;
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private float barChangeRate = 4f;
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private float offset;
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private int boundaryThickness;
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private float spacePercentage = 0.85f;
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private int barCount = 80;
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private float normalFactor = 3f;
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private float barChangeRate = 14f;
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private int smoothRange = 1;
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private int binsToInclude = 160;
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private Color color = new Color(1f, 1f, 1f, 0.85f);
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/**
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*
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* @param barCount amount of bars this visualizer should have.
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* @param width the width of the visualizer.
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* @param spacePercentage the percentage of a bar that should be space.
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*/
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public DoubleHorizontalVisualizer(int barCount, int width, int height, float spacePercentage, MusicController musicController, PCMSystem PCMSystem) {
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this.barCount = barCount;
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public DoubleHorizontalVisualizer(int width, int height, MusicController musicController, PCMSystem PCMSystem) {
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this.barWidth = width/barCount;
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this.spaceBetweenBars = MathUtils.round(barWidth * spacePercentage);
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this.barWidth -= spaceBetweenBars;
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pcm = PCMSystem;
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if (barWidth < 1) throw new IllegalArgumentException("The arguments you passed caused the bar width to be 0.");
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binsPerBar = (pcm.getFrequencyBins().length/barCount);
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binsPerBar = (binsToInclude/barCount);
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this.width = width;
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this.height = height;
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amplitudes = new float[barCount];
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barHeights = new int[barCount];
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shapeRenderer = new ShapeRenderer();
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boundaryThickness = barWidth;
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offset = (width - (barCount*(barWidth+spaceBetweenBars)-spaceBetweenBars))/2f + x;
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}
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public void act(float delta) {
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if (color.r > 1f) color.r = 0f;
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if (color.g > 1f) color.g = 0f;
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if (color.b > 1f) color.b = 0f;
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if (color.a > 1f) color.a = 0.2f;
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for (int bar = 0; bar < amplitudes.length; bar++) {
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float normalizedAmplitude = 0;
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for (int freq = bar*binsPerBar; freq < (bar*binsPerBar) + binsPerBar; freq++) {
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@ -65,6 +80,7 @@ public class DoubleHorizontalVisualizer implements Disposable {
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int pixelsMoved = MathUtils.round(amplitudes[bar] - barHeights[bar]);
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pixelsMoved = MathUtils.floor(pixelsMoved*delta*barChangeRate);
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barHeights[bar] += pixelsMoved;
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if (barHeights[bar] < 0) barHeights[bar] = 0;
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@ -74,18 +90,21 @@ public class DoubleHorizontalVisualizer implements Disposable {
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public void draw(Batch batch, float parentAlpha) {
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batch.end();
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Gdx.gl.glEnable(GL20.GL_BLEND);
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shapeRenderer.begin(ShapeType.Filled);
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shapeRenderer.setColor(1f, 1f, 1f, 1f);
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shapeRenderer.setProjectionMatrix(batch.getProjectionMatrix());
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shapeRenderer.setTransformMatrix(batch.getTransformMatrix());
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shapeRenderer.rect(x, y, width, 2);
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shapeRenderer.rect(x, y+height-2, width, 2);
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int beginX = x + spaceBetweenBars/2, beginY = y;
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shapeRenderer.rect(x, y, width, boundaryThickness);
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shapeRenderer.rect(x, y+height, width, -boundaryThickness);
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for (int bar = 0; bar < barCount; bar++) {
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shapeRenderer.rect(beginX + (spaceBetweenBars+barWidth)*bar, beginY+height, barWidth, barHeights[bar]);
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shapeRenderer.rect(beginX + (spaceBetweenBars+barWidth)*bar, beginY-barHeights[barHeights.length - 1 - bar], barWidth, barHeights[barHeights.length - 1 - bar]);
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shapeRenderer.setColor(color);
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shapeRenderer.rect(offset + (spaceBetweenBars+barWidth)*bar, y+height, barWidth, barHeights[bar]);
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shapeRenderer.rect(offset + (spaceBetweenBars+barWidth)*bar, y-barHeights[barHeights.length - 1 - bar], barWidth, barHeights[barHeights.length - 1 - bar]);
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}
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shapeRenderer.end();
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Gdx.gl.glDisable(GL20.GL_BLEND);
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batch.begin();
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}
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@ -1,4 +1,4 @@
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package zero1hd.rhythmbullet.desktop.graphics.ui.pages;
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package zero1hd.rhythmbullet.graphics.ui;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.math.Vector3;
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@ -12,8 +12,8 @@ public class DesktopLauncher {
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LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
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config.title = "Rhythm Bullet";
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config.resizable = false;
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config.allowSoftwareMode = true;
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config.useHDPI = true;
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config.samples = 2;
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core = new RhythmBullet();
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core.setup(new SplashScreen(), new DesktopAssetPack());
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@ -103,12 +103,14 @@ public class PCMObtainer implements Observer, PCMSystem {
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return offset;
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}
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private void synchronizeBufferWithPlayback() {
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private boolean synchronizeBufferWithPlayback() {
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int bufferPos = calcBufferPosition();
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if (bufferPos <= playingBuffer.limit()) {
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playingBuffer.position(calcBufferPosition());
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windowsRead = (int) ((mc.getCurrentPosition() * sampleRate) / windowSize);
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return true;
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}
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return false;
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}
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private void setMusic() {
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@ -153,6 +155,7 @@ public class PCMObtainer implements Observer, PCMSystem {
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private volatile boolean run = true;
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private long timeOfLastRead;
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private long waitTime;
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private boolean read = true;
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@Override
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public void run() {
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while (run) {
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@ -161,11 +164,12 @@ public class PCMObtainer implements Observer, PCMSystem {
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timeOfLastRead = TimeUtils.millis();
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//calculate current pcm data and notify that there is new data
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calcPCMData();
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fft.realForward(PCM);
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updated = true;
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windowsRead++;
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if (read) {
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calcPCMData();
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fft.realForward(PCM);
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updated = true;
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windowsRead++;
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}
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//contemplate synchronization
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try {
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currentPlaybackWindow = MathUtils.round((mc.getCurrentPosition() * sampleRate) / windowSize);
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@ -175,7 +179,7 @@ public class PCMObtainer implements Observer, PCMSystem {
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}
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}
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if (windowsRead != currentPlaybackWindow) {
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synchronizeBufferWithPlayback();
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read = synchronizeBufferWithPlayback();
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}
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//wait for a bit before reading again depending on the speed at which the system does playback.
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@ -186,6 +190,9 @@ public class PCMObtainer implements Observer, PCMSystem {
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e.printStackTrace();
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}
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} else {
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for (int freqID = 0; freqID < frequencyBins.length; freqID++) {
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getFrequencyBins()[freqID] = 0;
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}
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synchronized (this) {
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try {
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wait();
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@ -3,6 +3,7 @@ package zero1hd.rhythmbullet.desktop.graphics.ui.components;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.Input.Keys;
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import com.badlogic.gdx.graphics.Color;
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import com.badlogic.gdx.scenes.scene2d.Actor;
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import com.badlogic.gdx.scenes.scene2d.InputEvent;
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import com.badlogic.gdx.scenes.scene2d.InputListener;
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import com.badlogic.gdx.scenes.scene2d.actions.Actions;
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@ -10,6 +11,7 @@ import com.badlogic.gdx.scenes.scene2d.ui.Label;
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import com.badlogic.gdx.scenes.scene2d.ui.Skin;
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import com.badlogic.gdx.scenes.scene2d.ui.Table;
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import com.badlogic.gdx.scenes.scene2d.utils.ClickListener;
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import com.badlogic.gdx.scenes.scene2d.utils.FocusListener;
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import com.badlogic.gdx.utils.Align;
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import zero1hd.rhythmbullet.controls.KeyMap;
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@ -49,15 +51,25 @@ public class ControlOptions extends Table {
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}
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};
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FocusListener deselected = new FocusListener() {
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@Override
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public void keyboardFocusChanged(FocusEvent event, Actor actor, boolean focused) {
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if (!focused) {
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unselect();
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}
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super.keyboardFocusChanged(event, actor, focused);
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}
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};
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Label forwardKeyLabel = new Label("Forward: ",skin);
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forwardKeyLabel.setName(KeyMap.UP);
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add(forwardKeyLabel).left();
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KeyBindButton forwardKeySetter = new KeyBindButton(keyMap, KeyMap.UP, selectedListener, keyPressedListener);
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KeyBindButton forwardKeySetter = new KeyBindButton(keyMap, KeyMap.UP, selectedListener, keyPressedListener, deselected);
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add(forwardKeySetter).spaceRight(45f);
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Label shootKeyLabel = new Label("Shoot: ", skin);
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shootKeyLabel.setName(KeyMap.SHOOT);
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add(shootKeyLabel).left();
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KeyBindButton shootKeySetter = new KeyBindButton(keyMap, KeyMap.SHOOT, selectedListener, keyPressedListener);
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KeyBindButton shootKeySetter = new KeyBindButton(keyMap, KeyMap.SHOOT, selectedListener, keyPressedListener, deselected);
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add(shootKeySetter);
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row();
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@ -65,12 +77,12 @@ public class ControlOptions extends Table {
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Label backwardKeyLabel = new Label("Backward: ", skin);
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backwardKeyLabel.setName(KeyMap.DOWN);
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add(backwardKeyLabel).left();
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KeyBindButton backwardKeySetter = new KeyBindButton(keyMap, KeyMap.DOWN, selectedListener, keyPressedListener);
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KeyBindButton backwardKeySetter = new KeyBindButton(keyMap, KeyMap.DOWN, selectedListener, keyPressedListener, deselected);
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add(backwardKeySetter).spaceRight(45f);
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Label sector1TPKeyLabel = new Label("Left Teleport", skin);
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sector1TPKeyLabel.setName(KeyMap.FIRSTTHIRDTELEPORT);
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add(sector1TPKeyLabel).left();
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KeyBindButton Sector1TPKeySetter = new KeyBindButton(keyMap, KeyMap.FIRSTTHIRDTELEPORT, selectedListener, keyPressedListener);
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KeyBindButton Sector1TPKeySetter = new KeyBindButton(keyMap, KeyMap.FIRSTTHIRDTELEPORT, selectedListener, keyPressedListener, deselected);
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Sector1TPKeySetter.addListener(selectedListener);
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add(Sector1TPKeySetter);
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@ -79,12 +91,12 @@ public class ControlOptions extends Table {
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Label leftKeyLabel = new Label("Left: ", skin);
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leftKeyLabel.setName(KeyMap.LEFT);
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add(leftKeyLabel).left();
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KeyBindButton leftKeySetter = new KeyBindButton(keyMap, KeyMap.LEFT, selectedListener, keyPressedListener);
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KeyBindButton leftKeySetter = new KeyBindButton(keyMap, KeyMap.LEFT, selectedListener, keyPressedListener, deselected);
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add(leftKeySetter).spaceRight(45f);
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Label sector2TPKeyLabel = new Label("Middle Teleport: ", skin);
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sector2TPKeyLabel.setName(KeyMap.SECONDTHIRDTELEPORT);
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add(sector2TPKeyLabel).left();
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KeyBindButton sector2TPKeySetter = new KeyBindButton(keyMap, KeyMap.SECONDTHIRDTELEPORT, selectedListener, keyPressedListener);
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KeyBindButton sector2TPKeySetter = new KeyBindButton(keyMap, KeyMap.SECONDTHIRDTELEPORT, selectedListener, keyPressedListener, deselected);
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sector2TPKeySetter.addListener(selectedListener);
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add(sector2TPKeySetter);
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@ -93,19 +105,19 @@ public class ControlOptions extends Table {
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Label rightKeyLabel = new Label("Right: ", skin);
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rightKeyLabel.setName(KeyMap.RIGHT);
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add(rightKeyLabel).left();
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KeyBindButton rightKeySetter = new KeyBindButton(keyMap, KeyMap.RIGHT, selectedListener, keyPressedListener);
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KeyBindButton rightKeySetter = new KeyBindButton(keyMap, KeyMap.RIGHT, selectedListener, keyPressedListener, deselected);
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add(rightKeySetter).spaceRight(45f);
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Label sector3TPKeyLabel = new Label("Right Teleport: ", skin);
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sector3TPKeyLabel.setName(KeyMap.THIRDTHIRDTELEPORT);
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add(sector3TPKeyLabel).left();
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KeyBindButton sector3TPKeySetter = new KeyBindButton(keyMap, KeyMap.THIRDTHIRDTELEPORT, selectedListener, keyPressedListener);
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KeyBindButton sector3TPKeySetter = new KeyBindButton(keyMap, KeyMap.THIRDTHIRDTELEPORT, selectedListener, keyPressedListener, deselected);
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sector3TPKeySetter.addListener(selectedListener);
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add(sector3TPKeySetter);
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setFillParent(true);
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}
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public void unselect() {
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private void unselect() {
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selected.setColor(Color.WHITE);
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}
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}
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@ -5,6 +5,7 @@ import com.badlogic.gdx.graphics.g2d.TextureRegion;
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import com.badlogic.gdx.scenes.scene2d.Actor;
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import com.badlogic.gdx.scenes.scene2d.InputListener;
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import com.badlogic.gdx.scenes.scene2d.utils.ClickListener;
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import com.badlogic.gdx.scenes.scene2d.utils.FocusListener;
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import zero1hd.rhythmbullet.controls.KeyMap;
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@ -13,7 +14,7 @@ public class KeyBindButton extends Actor {
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private KeyMap keyMap;
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private String controlKey;
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public KeyBindButton(final KeyMap keyMap, final String control, ClickListener selectionListener, InputListener keyPressListener) {
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public KeyBindButton(final KeyMap keyMap, final String control, ClickListener selectionListener, InputListener keyPressListener, FocusListener deselectedListener) {
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this.keyMap = keyMap;
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this.keyIcon = keyMap.getIcon(keyMap.stringToID(control));
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this.controlKey = control;
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@ -21,6 +22,7 @@ public class KeyBindButton extends Actor {
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addListener(selectionListener);
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addListener(keyPressListener);
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addListener(deselectedListener);
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}
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@ -14,7 +14,7 @@ import com.badlogic.gdx.scenes.scene2d.utils.ChangeListener;
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import zero1hd.rhythmbullet.audio.analyzer.AudioAnalyzer;
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import zero1hd.rhythmbullet.audio.metadata.AudioMetadata;
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import zero1hd.rhythmbullet.audio.processor.AudioProcessor;
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import zero1hd.rhythmbullet.desktop.graphics.ui.pages.Page;
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import zero1hd.rhythmbullet.graphics.ui.Page;
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public class AnalysisPage extends Page {
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private TextButton backButton;
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@ -3,7 +3,7 @@ package zero1hd.rhythmbullet.desktop.screens.main;
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import com.badlogic.gdx.scenes.scene2d.ui.Label;
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import com.badlogic.gdx.scenes.scene2d.ui.Skin;
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import zero1hd.rhythmbullet.desktop.graphics.ui.pages.Page;
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import zero1hd.rhythmbullet.graphics.ui.Page;
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public class CreditsPage extends Page {
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@ -8,7 +8,7 @@ import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
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import com.badlogic.gdx.scenes.scene2d.utils.ChangeListener;
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import zero1hd.rhythmbullet.desktop.graphics.ui.components.GraphicsOptions;
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import zero1hd.rhythmbullet.desktop.graphics.ui.pages.Page;
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import zero1hd.rhythmbullet.graphics.ui.Page;
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public class GraphicsPage extends Page {
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private ScrollPane scrollPane;
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@ -7,7 +7,7 @@ import com.badlogic.gdx.scenes.scene2d.utils.ChangeListener;
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import zero1hd.rhythmbullet.controls.KeyMap;
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import zero1hd.rhythmbullet.desktop.graphics.ui.components.ControlOptions;
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import zero1hd.rhythmbullet.desktop.graphics.ui.pages.Page;
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import zero1hd.rhythmbullet.graphics.ui.Page;
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public class KeybindPage extends Page {
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private ControlOptions controlTable;
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@ -27,8 +27,4 @@ public class KeybindPage extends Page {
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addActor(backButton);
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}
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public void unselect() {
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controlTable.unselect();
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}
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}
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@ -21,7 +21,7 @@ import zero1hd.rhythmbullet.audio.MusicController;
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import zero1hd.rhythmbullet.audio.visualizer.DoubleHorizontalVisualizer;
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import zero1hd.rhythmbullet.desktop.audio.PCMObtainer;
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import zero1hd.rhythmbullet.desktop.graphics.ui.components.MusicControls;
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import zero1hd.rhythmbullet.desktop.graphics.ui.pages.Page;
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import zero1hd.rhythmbullet.graphics.ui.Page;
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import zero1hd.rhythmbullet.graphics.ui.components.ScrollText;
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public class MainPage extends Page implements Observer {
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@ -45,7 +45,7 @@ public class MainPage extends Page implements Observer {
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this.mc = musicController;
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this.mc.addObserver(this);
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dhv = new DoubleHorizontalVisualizer(70, (int) getWidth(), (int) (getHeight()*0.3), 0.3f, mc, new PCMObtainer(mc));
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dhv = new DoubleHorizontalVisualizer((int) getWidth(), (int) (getHeight()*0.3), mc, new PCMObtainer(mc));
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dhv.setPosition(0, (int) ((getHeight() - dhv.getHeight())/2f));
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title = new Image(assetManager.get("title.png", Texture.class));
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@ -99,14 +99,14 @@ public class MainPage extends Page implements Observer {
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@Override
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public void act(float delta) {
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dhv.act(delta);
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super.act(delta);
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dhv.act(delta);
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}
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@Override
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public void draw(Batch batch, float parentAlpha) {
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dhv.draw(batch, parentAlpha);
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super.draw(batch, parentAlpha);
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dhv.draw(batch, parentAlpha);
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}
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@Override
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@ -21,8 +21,8 @@ import zero1hd.rhythmbullet.audio.MusicMetadataController;
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import zero1hd.rhythmbullet.audio.MusicList;
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import zero1hd.rhythmbullet.audio.MusicController;
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import zero1hd.rhythmbullet.desktop.audio.processor.DesktopAudioProcessorFactory;
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import zero1hd.rhythmbullet.desktop.graphics.ui.pages.Page;
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import zero1hd.rhythmbullet.graphics.shaders.BloomShader;
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||||
import zero1hd.rhythmbullet.graphics.ui.Page;
|
||||
import zero1hd.rhythmbullet.util.ResizeReadyScreen;
|
||||
|
||||
public class MainScreen extends ScreenAdapter implements ResizeReadyScreen {
|
||||
@ -143,7 +143,6 @@ public class MainScreen extends ScreenAdapter implements ResizeReadyScreen {
|
||||
public boolean keyUp(InputEvent event, int keycode) {
|
||||
if (keycode == Keys.ESCAPE) {
|
||||
stage.unfocusAll();
|
||||
keybindPage.unselect();
|
||||
}
|
||||
return super.keyUp(event, keycode);
|
||||
}
|
||||
@ -155,7 +154,6 @@ public class MainScreen extends ScreenAdapter implements ResizeReadyScreen {
|
||||
public void clicked(InputEvent event, float x, float y) {
|
||||
if (stage.hit(x, y, true) == null) {
|
||||
stage.unfocusAll();
|
||||
keybindPage.unselect();
|
||||
}
|
||||
super.clicked(event, x, y);
|
||||
}
|
||||
|
@ -28,7 +28,7 @@ import com.badlogic.gdx.utils.Array;
|
||||
|
||||
import zero1hd.rhythmbullet.audio.MusicMetadataController;
|
||||
import zero1hd.rhythmbullet.audio.MusicController;
|
||||
import zero1hd.rhythmbullet.desktop.graphics.ui.pages.Page;
|
||||
import zero1hd.rhythmbullet.graphics.ui.Page;
|
||||
import zero1hd.rhythmbullet.graphics.ui.components.MusicSelectable;
|
||||
import zero1hd.rhythmbullet.graphics.ui.components.ScrollText;
|
||||
import zero1hd.rhythmbullet.util.MusicSelectableButtonGroup;
|
||||
|
@ -14,7 +14,7 @@ import com.badlogic.gdx.scenes.scene2d.ui.TextField;
|
||||
import com.badlogic.gdx.scenes.scene2d.utils.ChangeListener;
|
||||
|
||||
import zero1hd.rhythmbullet.audio.MusicController;
|
||||
import zero1hd.rhythmbullet.desktop.graphics.ui.pages.Page;
|
||||
import zero1hd.rhythmbullet.graphics.ui.Page;
|
||||
|
||||
public class OptionsPage extends Page {
|
||||
Table optionsTable;
|
||||
|
Loading…
Reference in New Issue
Block a user