all points for circles are properly placed in arrays

This commit is contained in:
2018-02-12 21:22:12 -06:00
parent 5395473205
commit 768f562a25
4 changed files with 54 additions and 45 deletions

View File

@@ -99,10 +99,12 @@ public class RhythmBullet extends Game {
queueAssets();
setScreen(initialScreen);
System.out.println("pixels per unit: " + pixels_per_unit);
screenWidth = Gdx.graphics.getWidth();
screenHeight = Gdx.graphics.getHeight();
pixels_per_unit = (int) (Float.valueOf(screenHeight)/Float.valueOf(WORLD_HEIGHT));
System.out.println("pixels per unit: " + pixels_per_unit);
}
public void checkAssetQueue() {
@@ -170,7 +172,7 @@ public class RhythmBullet extends Game {
screenWidth = Gdx.graphics.getWidth();
screenHeight = Gdx.graphics.getHeight();
pixels_per_unit = (int) (screenHeight/Float.valueOf(WORLD_HEIGHT));
pixels_per_unit = (int) (Float.valueOf(screenHeight)/Float.valueOf(WORLD_HEIGHT));
System.out.println("pixels per unit: " + pixels_per_unit);
if (initComplete) {