cleaned code and tuned audio analyzer
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@@ -3,8 +3,9 @@ package zero1hd.polyjet.audio;
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import javax.sound.sampled.AudioFormat;
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import com.badlogic.gdx.audio.Music;
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import com.badlogic.gdx.utils.Disposable;
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public interface AudioData {
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public interface AudioData extends Disposable {
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/**
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* sets a integer variable to the current window of audio data the playback is at.
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* Useful for efficiency because we compute once for that frame then get the values everytime it is required instead of calculating every time we get the index.
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