changed reference location to be more local.
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0e4fd611db
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@ -10,7 +10,7 @@
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#-------------------------------- References --------------------------------#
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/reference:..\..\..\RecrownedAthenaeum\RecrownedAthenaeum.Pipeline\bin\Release\RecrownedAthenaeum.Pipeline.dll
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/reference:..\..\References\RecrownedAthenaeum.Pipeline\RecrownedAthenaeum.Pipeline.dll
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#---------------------------------- Content ---------------------------------#
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@ -38,7 +38,8 @@
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationIcon>Icon.ico</ApplicationIcon>
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<ApplicationIcon>
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</ApplicationIcon>
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</PropertyGroup>
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<PropertyGroup>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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@ -85,7 +86,6 @@
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Icon.ico" />
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<EmbeddedResource Include="Icon.bmp" />
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</ItemGroup>
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<ItemGroup>
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@ -137,9 +137,7 @@
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<None Include="app.manifest" />
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<None Include="packages.config" />
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</ItemGroup>
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<ItemGroup>
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<Folder Include="Screens\UI\" />
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</ItemGroup>
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<ItemGroup />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Content.Builder.targets" />
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<Import Project="..\packages\BulletSharp.0.11.1\build\net40-client\BulletSharp.targets" Condition="Exists('..\packages\BulletSharp.0.11.1\build\net40-client\BulletSharp.targets')" />
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