diff --git a/core/src/zero1hd/rhythmbullet/graphics/ui/pages/VideoOptionsPage.java b/core/src/zero1hd/rhythmbullet/graphics/ui/pages/VideoOptionsPage.java index 26cc3ad..752324d 100755 --- a/core/src/zero1hd/rhythmbullet/graphics/ui/pages/VideoOptionsPage.java +++ b/core/src/zero1hd/rhythmbullet/graphics/ui/pages/VideoOptionsPage.java @@ -17,13 +17,6 @@ public class VideoOptionsPage extends Page { private GraphicsOptions graphicsTable; public VideoOptionsPage(Skin skin, Preferences prefs) { graphicsTable = new GraphicsOptions(skin, prefs); - graphicsTable.clear(); - Pixmap pix = new Pixmap(4, 4, Format.RGBA8888); - pix.setColor(Color.WHITE); - pix.fill(); - Texture texture = new Texture(pix); - Image image = new Image(texture); - graphicsTable.add(image).minHeight(4000).minWidth(2000); scrollPane = new ScrollPane(graphicsTable, skin); scrollPane.setFadeScrollBars(false); scrollPane.setFillParent(true); diff --git a/core/src/zero1hd/rhythmbullet/screens/MainMenu.java b/core/src/zero1hd/rhythmbullet/screens/MainMenu.java index e6a016f..8101299 100755 --- a/core/src/zero1hd/rhythmbullet/screens/MainMenu.java +++ b/core/src/zero1hd/rhythmbullet/screens/MainMenu.java @@ -197,8 +197,8 @@ public class MainMenu extends ScreenAdapter implements TransitionAdapter { blurlvl = 5; if (gaussianBlurShader != null) { //Begin drawing a normal version of screen - stage.getViewport().apply(); normalBuffer.begin(); + stage.getViewport().apply(); Gdx.gl.glClearColor(0.22f, 0f, 0f, 1f); Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); stage.draw(); @@ -247,7 +247,7 @@ public class MainMenu extends ScreenAdapter implements TransitionAdapter { Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT); batch.setShader(combineShader); fboRegion.setTexture(normalBuffer.getColorBufferTexture()); - batch.draw(fboRegion, 0f, 0f, stage.getWidth(), stage.getHeight()); + batch.draw(fboRegion, 0f, 0f, fboSize, fboSize); batch.setShader(null); batch.end(); //STAGE BATCH ENDS HERE