diff --git a/desktop/src/zero1hd/rhythmbullet/desktop/screens/MainMenu.java b/desktop/src/zero1hd/rhythmbullet/desktop/screens/MainMenu.java index 512cb68..3122d78 100755 --- a/desktop/src/zero1hd/rhythmbullet/desktop/screens/MainMenu.java +++ b/desktop/src/zero1hd/rhythmbullet/desktop/screens/MainMenu.java @@ -355,7 +355,8 @@ public class MainMenu extends ScreenAdapter implements AdvancedResizeScreen { return optionsPage; } - public void attemptLoadShaders() { + public int attemptLoadShaders() { + Gdx.app.debug("MainMenu", "Attempting to load shaders."); if (core.getPrefs().getBoolean("glow shader", true) && !shaderLoaded) { if (core.getPrefs().getBoolean("enhanced glow", false)) { @@ -372,30 +373,32 @@ public class MainMenu extends ScreenAdapter implements AdvancedResizeScreen { brightFilterShader = new ShaderProgram(Gdx.files.internal("shaders/basic.vsh"), Gdx.files.internal("shaders/bright_filter.fsh")); if (!brightFilterShader.isCompiled()) { Gdx.app.error("Shader failed to compile", brightFilterShader.getLog()); - setBlurlvl(0); - } - if (brightFilterShader.getLog().length() != 0) { - Gdx.app.error("Shader", brightFilterShader.getLog()); + if (brightFilterShader.getLog().length() != 0) { + Gdx.app.error("Shader", brightFilterShader.getLog()); + } + setBlurlvl(0); + return 1; } gaussianBlurShader = new ShaderProgram(Gdx.files.internal("shaders/basic.vsh"), Gdx.files.internal("shaders/gaussian_blur.fsh")); if (!gaussianBlurShader.isCompiled()) { Gdx.app.error("Shader failed to compile", gaussianBlurShader.getLog()); - setBlurlvl(0); - } - if (gaussianBlurShader.getLog().length() != 0) { - Gdx.app.error("Shader", gaussianBlurShader.getLog()); + if (gaussianBlurShader.getLog().length() != 0) { + Gdx.app.error("Shader", gaussianBlurShader.getLog()); + } + setBlurlvl(0); + return 1; } combineShader = new ShaderProgram(Gdx.files.internal("shaders/basic.vsh"), Gdx.files.internal("shaders/combine.fsh")); if (!combineShader.isCompiled()) { Gdx.app.error("Shader failed to compile", combineShader.getLog()); - setBlurlvl(0); + if (combineShader.getLog().length() != 0) { + Gdx.app.error("Shader", combineShader.getLog()); + } + setBlurlvl(0); + return 1; } - if (combineShader.getLog().length() != 0) { - Gdx.app.error("Shader", combineShader.getLog()); - } - if (Gdx.graphics.getWidth() < 1024) { fboSize = 1024; @@ -423,6 +426,7 @@ public class MainMenu extends ScreenAdapter implements AdvancedResizeScreen { ShaderProgram.pedantic = false; shaderLoaded = true; } + return 0; } }