music controller now has constructor that creates music list for simplicity. Also now has listener for music list search event.
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1bdda94905
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@ -11,7 +11,7 @@ namespace RhythmBullet.Zer01HD.Audio
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{
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{
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internal class MusicController : IDisposable
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internal class MusicController : IDisposable
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{
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{
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MusicList musicList;
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public readonly MusicList musicList;
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WaveOutEvent outputDevice;
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WaveOutEvent outputDevice;
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TransparentSampleProvider transparentSampleProvider;
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TransparentSampleProvider transparentSampleProvider;
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AudioFileReader audioInput;
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AudioFileReader audioInput;
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@ -49,11 +49,19 @@ namespace RhythmBullet.Zer01HD.Audio
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LoadMusic(musicList.List[value]);
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LoadMusic(musicList.List[value]);
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}
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}
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}
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}
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public MusicController()
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{
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musicList = new MusicList();
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musicList.SearchCompleteEvent += MusicListRefreshListener;
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random = new Random();
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}
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public MusicController(MusicList musicList)
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public MusicController(MusicList musicList)
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{
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{
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this.musicList = musicList;
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random = new Random();
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random = new Random();
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this.musicList = musicList;
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this.musicList.SearchCompleteEvent += MusicListRefreshListener;
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}
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}
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private void LoadMusic(string path)
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private void LoadMusic(string path)
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@ -109,6 +117,11 @@ namespace RhythmBullet.Zer01HD.Audio
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{
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{
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audioInput?.Dispose();
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audioInput?.Dispose();
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outputDevice?.Dispose();
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outputDevice?.Dispose();
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musicList.SearchCompleteEvent -= MusicListRefreshListener;
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}
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public void MusicListRefreshListener(MusicList musicList)
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{
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}
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}
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}
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}
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}
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}
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