previous button now loops to the end if at the beginning
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29e0dfbcc8
commit
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@ -1,5 +1,8 @@
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package zero1hd.rhythmbullet;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import com.badlogic.gdx.Application;
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import com.badlogic.gdx.Game;
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import com.badlogic.gdx.Gdx;
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@ -55,7 +58,9 @@ public class RhythmBullet extends Game {
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@Override
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public void create() {
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Logger.getLogger("org.jaudiotagger").setLevel(Level.OFF);
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Gdx.app.setLogLevel(Application.LOG_DEBUG);
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prefs = Gdx.app.getPreferences("PolyJet_Preferences");
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if (getPrefs().getBoolean("fullscreen", true)) {
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@ -111,7 +111,7 @@ public class SongListController extends Observable implements OnCompletionListen
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}
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}
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if (currentPlaybackID < 0) {
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currentPlaybackID = 0;
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currentPlaybackID = songList.getAmountOfSongs();
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}
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this.mdp = songList.getMusicInfoFromIndex(currentPlaybackID);
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if (mdp == null) {
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@ -2,8 +2,6 @@ package zero1hd.rhythmbullet.graphics.ui.pages;
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import java.util.concurrent.ExecutorService;
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import java.util.concurrent.Executors;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.Preferences;
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@ -106,7 +104,6 @@ public class MusicSelectionPage extends Page {
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}
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public void refresh() {
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Logger.getLogger("org.jaudiotagger").setLevel(Level.OFF);
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songTable.clear();
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selectables.clear();
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for (int i = 0; i < selectables.size; i++) {
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