fixed minor resize bug on pre game screen and made small design changes to entities

This commit is contained in:
2017-07-12 16:01:13 -05:00
parent 2cd752f25c
commit 44551bdea3
5 changed files with 57 additions and 12 deletions

View File

@@ -78,11 +78,12 @@ public class RhythmMapAlgorithm implements Runnable {
map.addNullToMap();
}
progress = (int) (100f*index/bassPeaks.size);
progress = MathUtils.round(100f*index/bassPeaks.size);
sender.send(MiniEvents.MAPGEN_ITERATED);
}
map.endBuild();
sender.send(MiniEvents.MAP_GENERATED);
}
public synchronized GamePlayMap getMap() {