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/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:2560x1440/backgrounds/mainBG.png
 | 
			
		||||
 | 
			
		||||
#begin 2560x1440/bar.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:2560x1440/bar.png
 | 
			
		||||
 | 
			
		||||
#begin 2560x1440/cybercircle1.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:2560x1440/cybercircle1.png
 | 
			
		||||
 | 
			
		||||
#begin 2560x1440/cybercircle3B.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:2560x1440/cybercircle3B.png
 | 
			
		||||
 | 
			
		||||
#begin 2560x1440/flake.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:2560x1440/flake.png
 | 
			
		||||
 | 
			
		||||
#begin 2560x1440/laser.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:2560x1440/laser.png
 | 
			
		||||
 | 
			
		||||
#begin 2560x1440/magic1.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:2560x1440/magic1.png
 | 
			
		||||
 | 
			
		||||
#begin 2560x1440/pellet.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:2560x1440/pellet.png
 | 
			
		||||
 | 
			
		||||
#begin 2560x1440/polyjet-standard.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:2560x1440/polyjet-standard.png
 | 
			
		||||
 | 
			
		||||
#begin 2560x1440/shard.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:2560x1440/shard.png
 | 
			
		||||
 | 
			
		||||
#begin 2560x1440/Shooter1.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:2560x1440/Shooter1.png
 | 
			
		||||
 | 
			
		||||
#begin 2560x1440/splashlogo.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:2560x1440/splashlogo.png
 | 
			
		||||
 | 
			
		||||
#begin 2560x1440/square.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:2560x1440/square.png
 | 
			
		||||
 | 
			
		||||
#begin 2560x1440/Tech-Circle1.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:2560x1440/Tech-Circle1.png
 | 
			
		||||
 | 
			
		||||
#begin 2560x1440/title.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:2560x1440/title.png
 | 
			
		||||
 | 
			
		||||
#begin 2560x1440/tpSelector.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:2560x1440/tpSelector.png
 | 
			
		||||
 | 
			
		||||
#begin 2560x1440/void_circle.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:2560x1440/void_circle.png
 | 
			
		||||
 | 
			
		||||
#begin 3840x2160/backgrounds/mainBG.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:3840x2160/backgrounds/mainBG.png
 | 
			
		||||
 | 
			
		||||
#begin 3840x2160/bar.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:3840x2160/bar.png
 | 
			
		||||
 | 
			
		||||
#begin 3840x2160/cybercircle1.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:3840x2160/cybercircle1.png
 | 
			
		||||
 | 
			
		||||
#begin 3840x2160/cybercircle3B.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:3840x2160/cybercircle3B.png
 | 
			
		||||
 | 
			
		||||
#begin 3840x2160/flake.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:3840x2160/flake.png
 | 
			
		||||
 | 
			
		||||
#begin 3840x2160/laser.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:3840x2160/laser.png
 | 
			
		||||
 | 
			
		||||
#begin 3840x2160/magic1.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:3840x2160/magic1.png
 | 
			
		||||
 | 
			
		||||
#begin 3840x2160/pellet.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:3840x2160/pellet.png
 | 
			
		||||
 | 
			
		||||
#begin 3840x2160/polyjet-standard.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:3840x2160/polyjet-standard.png
 | 
			
		||||
 | 
			
		||||
#begin 3840x2160/shard.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:3840x2160/shard.png
 | 
			
		||||
 | 
			
		||||
#begin 3840x2160/Shooter1.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:3840x2160/Shooter1.png
 | 
			
		||||
 | 
			
		||||
#begin 3840x2160/square.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:3840x2160/square.png
 | 
			
		||||
 | 
			
		||||
#begin 3840x2160/Tech-Circle1.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:3840x2160/Tech-Circle1.png
 | 
			
		||||
 | 
			
		||||
#begin 3840x2160/title.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:3840x2160/title.png
 | 
			
		||||
 | 
			
		||||
#begin 3840x2160/tpSelector.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:3840x2160/tpSelector.png
 | 
			
		||||
 | 
			
		||||
#begin 3840x2160/void_circle.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:3840x2160/void_circle.png
 | 
			
		||||
 | 
			
		||||
#begin fonts/darktech_ldr.ttf
 | 
			
		||||
/importer:
 | 
			
		||||
/processor:
 | 
			
		||||
/build:fonts/darktech_ldr.ttf
 | 
			
		||||
 | 
			
		||||
#begin fonts/Gasalt-Regular.ttf
 | 
			
		||||
/importer:
 | 
			
		||||
/processor:
 | 
			
		||||
/build:fonts/Gasalt-Regular.ttf
 | 
			
		||||
 | 
			
		||||
#begin fonts/maiden.TTF
 | 
			
		||||
/importer:
 | 
			
		||||
/processor:
 | 
			
		||||
/build:fonts/maiden.TTF
 | 
			
		||||
 | 
			
		||||
#begin sfx/disintegrate.ogg
 | 
			
		||||
/importer:OggImporter
 | 
			
		||||
/processor:SongProcessor
 | 
			
		||||
/processorParam:Quality=Best
 | 
			
		||||
/build:sfx/disintegrate.ogg
 | 
			
		||||
 | 
			
		||||
#begin sfx/explosion.ogg
 | 
			
		||||
/importer:OggImporter
 | 
			
		||||
/processor:SongProcessor
 | 
			
		||||
/processorParam:Quality=Best
 | 
			
		||||
/build:sfx/explosion.ogg
 | 
			
		||||
 | 
			
		||||
#begin sfx/laser.ogg
 | 
			
		||||
/importer:OggImporter
 | 
			
		||||
/processor:SongProcessor
 | 
			
		||||
/processorParam:Quality=Best
 | 
			
		||||
/build:sfx/laser.ogg
 | 
			
		||||
 | 
			
		||||
#begin sfx/pop_close.ogg
 | 
			
		||||
/importer:OggImporter
 | 
			
		||||
/processor:SongProcessor
 | 
			
		||||
/processorParam:Quality=Best
 | 
			
		||||
/build:sfx/pop_close.ogg
 | 
			
		||||
 | 
			
		||||
#begin sfx/pop_open.ogg
 | 
			
		||||
/importer:OggImporter
 | 
			
		||||
/processor:SongProcessor
 | 
			
		||||
/processorParam:Quality=Best
 | 
			
		||||
/build:sfx/pop_open.ogg
 | 
			
		||||
 | 
			
		||||
#begin shaders/basic.vsh
 | 
			
		||||
/importer:
 | 
			
		||||
/processor:
 | 
			
		||||
/build:shaders/basic.vsh
 | 
			
		||||
 | 
			
		||||
#begin shaders/bright_filter.fsh
 | 
			
		||||
/importer:
 | 
			
		||||
/processor:
 | 
			
		||||
/build:shaders/bright_filter.fsh
 | 
			
		||||
 | 
			
		||||
#begin shaders/chrome_abb.fsh
 | 
			
		||||
/importer:
 | 
			
		||||
/processor:
 | 
			
		||||
/build:shaders/chrome_abb.fsh
 | 
			
		||||
 | 
			
		||||
#begin shaders/combine.fsh
 | 
			
		||||
/importer:
 | 
			
		||||
/processor:
 | 
			
		||||
/build:shaders/combine.fsh
 | 
			
		||||
 | 
			
		||||
#begin shaders/gaussian_blur.fsh
 | 
			
		||||
/importer:
 | 
			
		||||
/processor:
 | 
			
		||||
/build:shaders/gaussian_blur.fsh
 | 
			
		||||
 | 
			
		||||
#begin shaders/mesh.fsh
 | 
			
		||||
/importer:
 | 
			
		||||
/processor:
 | 
			
		||||
/build:shaders/mesh.fsh
 | 
			
		||||
 | 
			
		||||
#begin shaders/mesh.vsh
 | 
			
		||||
/importer:
 | 
			
		||||
/processor:
 | 
			
		||||
/build:shaders/mesh.vsh
 | 
			
		||||
 | 
			
		||||
#begin defaultCover.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:defaultCover.png
 | 
			
		||||
 | 
			
		||||
#begin splash_texture.png
 | 
			
		||||
/importer:TextureImporter
 | 
			
		||||
/processor:TextureProcessor
 | 
			
		||||
/processorParam:ColorKeyColor=255,0,255,255
 | 
			
		||||
/processorParam:ColorKeyEnabled=True
 | 
			
		||||
/processorParam:GenerateMipmaps=False
 | 
			
		||||
/processorParam:PremultiplyAlpha=True
 | 
			
		||||
/processorParam:ResizeToPowerOfTwo=False
 | 
			
		||||
/processorParam:MakeSquare=False
 | 
			
		||||
/processorParam:TextureFormat=Color
 | 
			
		||||
/build:splash_texture.png
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								RhythmBullet/Content/defaultCover.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 119 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								RhythmBullet/Content/fonts/Gasalt-Regular.ttf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								RhythmBullet/Content/fonts/darktech_ldr.ttf
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								RhythmBullet/Content/fonts/maiden.TTF
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								RhythmBullet/Content/sfx/disintegrate.ogg
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								RhythmBullet/Content/sfx/explosion.ogg
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								RhythmBullet/Content/sfx/laser.ogg
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								RhythmBullet/Content/sfx/pop_close.ogg
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										
											BIN
										
									
								
								RhythmBullet/Content/sfx/pop_open.ogg
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										14
									
								
								RhythmBullet/Content/shaders/basic.vsh
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,14 @@
 | 
			
		||||
attribute vec4 a_position;
 | 
			
		||||
attribute vec4 a_color;
 | 
			
		||||
attribute vec2 a_texCoord0;
 | 
			
		||||
 | 
			
		||||
uniform mat4 u_projTrans;
 | 
			
		||||
 | 
			
		||||
varying vec4 vColor;
 | 
			
		||||
varying vec2 vTexCoord;
 | 
			
		||||
 | 
			
		||||
void main() {
 | 
			
		||||
	vColor = a_color;
 | 
			
		||||
	vTexCoord = a_texCoord0;
 | 
			
		||||
	gl_Position = u_projTrans * a_position;
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										22
									
								
								RhythmBullet/Content/shaders/bright_filter.fsh
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,22 @@
 | 
			
		||||
#ifdef GL_ES
 | 
			
		||||
#define LOWP lowp
 | 
			
		||||
precision mediump float;
 | 
			
		||||
#else
 | 
			
		||||
#define LOWP
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
varying LOWP vec4 vColor;
 | 
			
		||||
varying vec2 vTexCoord;
 | 
			
		||||
 | 
			
		||||
uniform sampler2D u_texture;
 | 
			
		||||
 | 
			
		||||
void main() {
 | 
			
		||||
	vec4 color = texture(u_texture, vTexCoord);
 | 
			
		||||
	float brightness = (color.r*0.2126) + (color.g*0.7152) + (color.b * 0.0722);
 | 
			
		||||
	
 | 
			
		||||
	if (brightness > 0.6) {
 | 
			
		||||
		gl_FragColor = color *0.75;
 | 
			
		||||
	} else {
 | 
			
		||||
		gl_FragColor = vec4(0.0);
 | 
			
		||||
	}
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										0
									
								
								RhythmBullet/Content/shaders/chrome_abb.fsh
									
									
									
									
									
										Normal file
									
								
							
							
						
						
							
								
								
									
										27
									
								
								RhythmBullet/Content/shaders/combine.fsh
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,27 @@
 | 
			
		||||
#ifdef GL_ES
 | 
			
		||||
#define LOWP lowp
 | 
			
		||||
precision mediump float;
 | 
			
		||||
#else
 | 
			
		||||
#define LOWP
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
varying LOWP vec4 vColor;
 | 
			
		||||
varying vec2 vTexCoord;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
uniform sampler2D u_texture;
 | 
			
		||||
uniform sampler2D u_texture1;
 | 
			
		||||
 | 
			
		||||
void main() {
 | 
			
		||||
        vec4 origColor = texture2D(u_texture, vTexCoord);
 | 
			
		||||
        vec4 blurredColor = texture2D(u_texture1, vTexCoord);
 | 
			
		||||
 | 
			
		||||
        vec4 result;
 | 
			
		||||
        result = origColor + blurredColor;
 | 
			
		||||
        result.a = vColor.a;
 | 
			
		||||
        result.rgb *= vColor.rgb;
 | 
			
		||||
        gl_FragColor = result;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
 | 
			
		||||
							
								
								
									
										45
									
								
								RhythmBullet/Content/shaders/gaussian_blur.fsh
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,45 @@
 | 
			
		||||
varying vec4 vColor;
 | 
			
		||||
varying vec2 vTexCoord;
 | 
			
		||||
 | 
			
		||||
uniform sampler2D u_texture;
 | 
			
		||||
uniform vec2 resolution;
 | 
			
		||||
uniform float radius;
 | 
			
		||||
uniform int pass;
 | 
			
		||||
 | 
			
		||||
void main() {
 | 
			
		||||
	//this will be our RGBA sum
 | 
			
		||||
	vec4 sum = vec4(0.0);
 | 
			
		||||
	
 | 
			
		||||
	//our original texcoord for this fragment
 | 
			
		||||
	vec2 tc = vTexCoord;
 | 
			
		||||
		
 | 
			
		||||
	//the amount to blur, i.e. how far off center to sample from 
 | 
			
		||||
	//1.0 -> blur by one pixel
 | 
			
		||||
	//2.0 -> blur by two pixels, etc.
 | 
			
		||||
	float blur = radius/resolution.y; 
 | 
			
		||||
    
 | 
			
		||||
	//the direction of our blur
 | 
			
		||||
	//(1.0, 0.0) -> x-axis blur
 | 
			
		||||
	//(0.0, 1.0) -> y-axis blur
 | 
			
		||||
	float hstep = 1.0;
 | 
			
		||||
	float vstep = 0.0;
 | 
			
		||||
	
 | 
			
		||||
	if (pass == 1) {
 | 
			
		||||
		hstep = 0.0;
 | 
			
		||||
		vstep = 1.0;
 | 
			
		||||
	}
 | 
			
		||||
    
 | 
			
		||||
	sum += texture2D(u_texture, vec2(tc.x - 5.0*blur*hstep, tc.y - 5.0*blur*vstep)) * 0.014374;
 | 
			
		||||
	sum += texture2D(u_texture, vec2(tc.x - 4.0*blur*hstep, tc.y - 4.0*blur*vstep)) * 0.035855;
 | 
			
		||||
	sum += texture2D(u_texture, vec2(tc.x - 3.0*blur*hstep, tc.y - 3.0*blur*vstep)) * 0.072994;
 | 
			
		||||
	sum += texture2D(u_texture, vec2(tc.x - 2.0*blur*hstep, tc.y - 2.0*blur*vstep)) * 0.121281;
 | 
			
		||||
	sum += texture2D(u_texture, vec2(tc.x - 1.0*blur*hstep, tc.y - 1.0*blur*vstep)) * 0.164472;
 | 
			
		||||
		
 | 
			
		||||
	sum += texture2D(u_texture, vec2(tc.x + 1.0*blur*hstep, tc.y + 1.0*blur*vstep)) * 0.164472;
 | 
			
		||||
	sum += texture2D(u_texture, vec2(tc.x + 2.0*blur*hstep, tc.y + 2.0*blur*vstep)) * 0.121281;
 | 
			
		||||
	sum += texture2D(u_texture, vec2(tc.x + 3.0*blur*hstep, tc.y + 3.0*blur*vstep)) * 0.072994;
 | 
			
		||||
	sum += texture2D(u_texture, vec2(tc.x + 4.0*blur*hstep, tc.y + 4.0*blur*vstep)) * 0.035855;
 | 
			
		||||
	sum += texture2D(u_texture, vec2(tc.x + 5.0*blur*hstep, tc.y + 5.0*blur*vstep)) * 0.014374;
 | 
			
		||||
 | 
			
		||||
	gl_FragColor = sum;
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										10
									
								
								RhythmBullet/Content/shaders/mesh.fsh
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,10 @@
 | 
			
		||||
#ifdef GL_ES
 | 
			
		||||
precision mediump float;
 | 
			
		||||
#endif
 | 
			
		||||
 | 
			
		||||
//input from vertex shader
 | 
			
		||||
varying vec4 vColor;
 | 
			
		||||
 | 
			
		||||
void main() {
 | 
			
		||||
	gl_FragColor = vColor;
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										13
									
								
								RhythmBullet/Content/shaders/mesh.vsh
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,13 @@
 | 
			
		||||
attribute vec2 a_position;
 | 
			
		||||
attribute vec4 a_color;
 | 
			
		||||
 | 
			
		||||
//our camera matrix
 | 
			
		||||
uniform mat4 u_projTrans;
 | 
			
		||||
 | 
			
		||||
//send the color out to the fragment shader
 | 
			
		||||
varying vec4 vColor;
 | 
			
		||||
 | 
			
		||||
void main() {
 | 
			
		||||
	vColor = a_color;
 | 
			
		||||
	gl_Position = u_projTrans * vec4(a_position.xy, 0.0, 1.0);
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								RhythmBullet/Content/splash_texture.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 4.2 KiB  |