Continued transition to new asset manager.

This commit is contained in:
Harrison Deng 2019-12-12 14:43:36 -05:00
parent e3946c526f
commit 3e60760292
2 changed files with 7 additions and 7 deletions

View File

@ -1,10 +1,10 @@
using RecrownedAthenaeum.ContentSystem;
using RecrownedAthenaeum.SpecialTypes;
using RecrownedAthenaeum.Assets;
using RecrownedAthenaeum.Types;
using System.Diagnostics;
namespace RhythmBullet.ContentResolvers
{
internal class ResolutionContentResolver : IContentPathResolver
internal class ResolutionContentResolver : IAssetPathResolver
{
int width, height;
bool updated;

View File

@ -2,11 +2,11 @@
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using RecrownedAthenaeum.Render;
using RecrownedAthenaeum.ContentSystem;
using RecrownedAthenaeum.Assets;
using RecrownedAthenaeum.Input;
using RecrownedAthenaeum.Persistence;
using RecrownedAthenaeum.UI.ScreenSystem;
using RecrownedAthenaeum.SpecialTypes;
using RecrownedAthenaeum.Types;
using RecrownedAthenaeum.UI.SkinSystem;
using RecrownedAthenaeum.UI.SkinSystem.Definitions;
using RhythmBullet.Audio;
@ -30,7 +30,7 @@ namespace RhythmBullet
GraphicsDeviceManager graphics;
ConsistentSpriteBatch spriteBatch;
public readonly ContentManagerController assets;
public readonly AssetManager assets;
public PreferencesManager preferencesManager;
private ScreenManager screenManager;
public Camera2D Camera { get; private set; }
@ -46,7 +46,7 @@ namespace RhythmBullet
{
graphics = new GraphicsDeviceManager(this);
Content.RootDirectory = "Content";
assets = new ContentManagerController(Content);
assets = new AssetManager();
//Add the content resolvers.
assets.AddContentPathResolver(typeof(Texture2D), resolutionContentResolver);
fontContentResolver = new FontContentResolver(resolutionContentResolver);