reorganization, and skeleton of camera system.

This commit is contained in:
2018-11-11 14:44:30 -06:00
parent f3a3d31ad8
commit 3c44a52a8f
9 changed files with 32 additions and 8 deletions

View File

@@ -4,7 +4,7 @@ using RhythmBullet.Zer01HD.Game.Screens.Transitions;
using RhythmBullet.Zer01HD.UI;
using RhythmBullet.Zer01HD.Utilities.ContentSystem;
using RhythmBullet.Zer01HD.Utilities.UI;
using RhythmBullet.Zer01HD.Utilities.UI.ScreenSystem;
using RhythmBullet.Zer01HD.Utilities.ScreenSystem;
using System;
using System.Collections.Generic;
using System.Diagnostics;
@@ -18,7 +18,6 @@ namespace RhythmBullet.Zer01HD.Game.Screens
{
FadeAwayTransition fat;
Texture2D background;
Viewport viewport;
public MainScreen(ContentSystem assets) : base(true)
{

View File

@@ -1,7 +1,7 @@
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using RhythmBullet.Zer01HD.Utilities.UI;
using RhythmBullet.Zer01HD.Utilities.UI.ScreenSystem;
using RhythmBullet.Zer01HD.Utilities.ScreenSystem;
using System;
using System.Collections.Generic;
using System.Diagnostics;