From 3a4dfb94ac3475150a19d6d85d25a2f06c9e527d Mon Sep 17 00:00:00 2001 From: Recrown Date: Mon, 29 Oct 2018 00:33:26 -0500 Subject: [PATCH] clean up. --- RhythmBullet/RhythmBullet.csproj | 2 +- .../Game/ContentResolvers/ResolutionContentResolver.cs | 1 + .../Zer01HD/Utilities/ContentSystem/ContentLoad.cs | 4 ++-- .../Zer01HD/Utilities/ContentSystem/ContentSystem.cs | 8 ++++---- .../Zer01HD/Utilities/{ => DataTypes}/Resolution.cs | 2 +- 5 files changed, 9 insertions(+), 8 deletions(-) rename RhythmBullet/Zer01HD/Utilities/{ => DataTypes}/Resolution.cs (92%) diff --git a/RhythmBullet/RhythmBullet.csproj b/RhythmBullet/RhythmBullet.csproj index ae99007..59d09a0 100644 --- a/RhythmBullet/RhythmBullet.csproj +++ b/RhythmBullet/RhythmBullet.csproj @@ -65,7 +65,7 @@ - + diff --git a/RhythmBullet/Zer01HD/Game/ContentResolvers/ResolutionContentResolver.cs b/RhythmBullet/Zer01HD/Game/ContentResolvers/ResolutionContentResolver.cs index 902b600..128a230 100644 --- a/RhythmBullet/Zer01HD/Game/ContentResolvers/ResolutionContentResolver.cs +++ b/RhythmBullet/Zer01HD/Game/ContentResolvers/ResolutionContentResolver.cs @@ -1,6 +1,7 @@ using RhythmBullet.Zer01HD.Game.Preferences; using RhythmBullet.Zer01HD.Utilities; using RhythmBullet.Zer01HD.Utilities.ContentSystem; +using RhythmBullet.Zer01HD.Utilities.DataTypes; using System; using System.Collections.Generic; using System.Linq; diff --git a/RhythmBullet/Zer01HD/Utilities/ContentSystem/ContentLoad.cs b/RhythmBullet/Zer01HD/Utilities/ContentSystem/ContentLoad.cs index 5f20794..602a8a7 100644 --- a/RhythmBullet/Zer01HD/Utilities/ContentSystem/ContentLoad.cs +++ b/RhythmBullet/Zer01HD/Utilities/ContentSystem/ContentLoad.cs @@ -6,12 +6,12 @@ using System.Threading.Tasks; namespace RhythmBullet.Zer01HD.Utilities.ContentSystem { - class ContentLoad + class LoadableContent { internal Type type; internal string assetName; - public ContentLoad(string assetName, Type type) + public LoadableContent(string assetName, Type type) { this.type = type; this.assetName = assetName; diff --git a/RhythmBullet/Zer01HD/Utilities/ContentSystem/ContentSystem.cs b/RhythmBullet/Zer01HD/Utilities/ContentSystem/ContentSystem.cs index 062b690..50eaeac 100644 --- a/RhythmBullet/Zer01HD/Utilities/ContentSystem/ContentSystem.cs +++ b/RhythmBullet/Zer01HD/Utilities/ContentSystem/ContentSystem.cs @@ -14,7 +14,7 @@ namespace RhythmBullet.Zer01HD.Utilities.ContentSystem volatile bool queued; Thread thread; readonly ContentManager contentManager; - readonly Queue queue; + readonly Queue queue; Dictionary assets; public readonly Dictionary contentResolver; @@ -22,7 +22,7 @@ namespace RhythmBullet.Zer01HD.Utilities.ContentSystem { this.contentManager = contentManager; assets = new Dictionary(); - queue = new Queue(); + queue = new Queue(); contentResolver = new Dictionary(); } @@ -39,7 +39,7 @@ namespace RhythmBullet.Zer01HD.Utilities.ContentSystem { lock (queue) { - ContentLoad content = queue.Dequeue(); + LoadableContent content = queue.Dequeue(); Load(content.assetName, content.type); } queued = false; @@ -61,7 +61,7 @@ namespace RhythmBullet.Zer01HD.Utilities.ContentSystem { if (!assets.ContainsKey(assetName)) { - queue.Enqueue(new ContentLoad(assetName, type)); + queue.Enqueue(new LoadableContent(assetName, type)); } } } diff --git a/RhythmBullet/Zer01HD/Utilities/Resolution.cs b/RhythmBullet/Zer01HD/Utilities/DataTypes/Resolution.cs similarity index 92% rename from RhythmBullet/Zer01HD/Utilities/Resolution.cs rename to RhythmBullet/Zer01HD/Utilities/DataTypes/Resolution.cs index f10d671..5c3f849 100644 --- a/RhythmBullet/Zer01HD/Utilities/Resolution.cs +++ b/RhythmBullet/Zer01HD/Utilities/DataTypes/Resolution.cs @@ -4,7 +4,7 @@ using System.Linq; using System.Text; using System.Threading.Tasks; -namespace RhythmBullet.Zer01HD.Game.Preferences +namespace RhythmBullet.Zer01HD.Utilities.DataTypes { public class Resolution : IComparable {