fixed visualizer width, changed scroll bar skin, changed functioning of shader options
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Before Width: | Height: | Size: 6.2 KiB After Width: | Height: | Size: 6.1 KiB |
@ -68,7 +68,6 @@ public class BasicVisualizer extends VisualizerCore {
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}
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public void modify(float delta) {
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//Averaging bins together
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for (int i = 0; i < barCount; i++) {
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float barHeight = 0;
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@ -128,18 +127,18 @@ public class BasicVisualizer extends VisualizerCore {
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int barSpace = 0;
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angleRot.set(MathUtils.cosDeg(rotation), MathUtils.sinDeg(rotation));
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barWidth = MathUtils.ceil((float) width/(float) barCount);
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barWidth = MathUtils.round((float) width/(float) barCount);
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barWidth -= spaceBetweenBars;
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for (int i = 0; i < bars.length; i++) {
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barSpace = i*(barWidth+spaceBetweenBars);
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if (i == bars.length - 1) {
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barSpace -= 2;
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}
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if (flip) {
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bars[i].setRotation(rotation+180);
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} else {
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bars[i].setRotation(rotation);
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}
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if (i == bars.length-1 && width <= getActualWidth()) {
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barSpace -= 2;
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}
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if (reverse) {
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bars[bars.length-i-1].setPosition(xPos + barSpace*angleRot.x, yPos + barSpace*angleRot.y);
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} else {
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@ -147,10 +146,14 @@ public class BasicVisualizer extends VisualizerCore {
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}
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}
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for (int i = 0; i < mirrors.size; i++) {
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mirrors.get(i).position(barWidth, spaceBetweenBars);
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mirrors.get(i).position(barWidth, spaceBetweenBars, (width <= getActualWidth()));
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}
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}
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public float getActualWidth() {
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return (barWidth+spaceBetweenBars)*(barCount - 1);
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}
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public void setColor(Color color) {
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for (int i = 0; i < bars.length; i++) {
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bars[i].setColor(color);
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@ -184,6 +187,7 @@ public class BasicVisualizer extends VisualizerCore {
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public void addMirrorVisualizer(MirrorVisualizer mirror) {
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mirror.setup(bars, xPos, yPos, rotation);
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mirrors.add(mirror);
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updatePositionInfo();
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}
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public void removeMirrorVisualizer(MirrorVisualizer mirror) {
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@ -217,4 +221,9 @@ public class BasicVisualizer extends VisualizerCore {
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public float getMaxAvgHeight() {
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return maxAvgHeight;
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}
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public int getSpaceBetweenBars() {
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System.out.println(spaceBetweenBars);
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return spaceBetweenBars;
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}
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}
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@ -34,7 +34,7 @@ public class MirrorVisualizer {
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this.bars[renderID].draw(batch);
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}
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public void position(int barWidth, int spaceBetweenBars) {
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public void position(int barWidth, int spaceBetweenBars, boolean shrink) {
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int barSpaceMultiplier = barWidth + spaceBetweenBars;
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for (int i = 0; i < bars.length; i ++) {
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@ -44,7 +44,7 @@ public class MirrorVisualizer {
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bars[i].setRotation(rotation);
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}
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int barSpace = i*(barWidth+spaceBetweenBars);
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if (i == bars.length - 1) {
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if (i == bars.length-1 && shrink) {
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barSpace -= 2;
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}
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bars[i].setPosition(xPos + barSpace*rectCoordRot.x, yPos + barSpace*rectCoordRot.y);
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@ -76,4 +76,18 @@ public class VisualizerCore implements Disposable {
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this.height = height;
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}
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public float getxPos() {
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return xPos;
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}
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public float getyPos() {
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return yPos;
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}
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public float getWidth() {
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return width;
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}
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public float getHeight() {
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return height;
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}
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}
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@ -11,6 +11,8 @@ import com.badlogic.gdx.scenes.scene2d.ui.TextButton;
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import com.badlogic.gdx.scenes.scene2d.utils.ChangeListener;
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import com.badlogic.gdx.utils.Align;
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import zero1hd.rhythmbullet.screens.MainMenu;
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public class GraphicsOptions extends Table {
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private Label resolutions, shaders;
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private Preferences prefs;
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@ -27,7 +29,7 @@ public class GraphicsOptions extends Table {
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_800x480;
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public GraphicsOptions(Skin skin, final Preferences prefs) {
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public GraphicsOptions(MainMenu mainMenu, Skin skin, Preferences prefs) {
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align(Align.center);
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defaults().space(10f);
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this.prefs = prefs;
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@ -41,10 +43,10 @@ public class GraphicsOptions extends Table {
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@Override
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public void changed(ChangeEvent event, Actor actor) {
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save();
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if (prefs.getBoolean("fullscreen")) {
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Gdx.graphics.setFullscreenMode(Gdx.graphics.getDisplayMode());
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if (glowShader.isChecked()) {
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mainMenu.loadShaders();
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} else {
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Gdx.graphics.setWindowedMode(prefs.getInteger("screen-width"), prefs.getInteger("screen-height"));
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mainMenu.unloadShaders();
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}
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}
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});
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@ -57,10 +59,10 @@ public class GraphicsOptions extends Table {
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@Override
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public void changed(ChangeEvent event, Actor actor) {
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save();
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if (prefs.getBoolean("fullscreen")) {
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Gdx.graphics.setFullscreenMode(Gdx.graphics.getDisplayMode());
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if (enhancedGlow.isChecked()) {
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mainMenu.setBlurlvl(6);
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} else {
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Gdx.graphics.setWindowedMode(prefs.getInteger("screen-width"), prefs.getInteger("screen-height"));
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mainMenu.setBlurlvl(1);
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}
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}
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});
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@ -44,8 +44,10 @@ public class TitleBarVisualizer extends Group implements Disposable {
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visual.getVis().flip();
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visual.getVis().reverse();
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visual2 = new MirrorVisualizer();
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visual.setUpdatePositioning(false);
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visual.getVis().addMirrorVisualizer(visual2);
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visual2.setyPos(MathUtils.round(getHeight()));
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visual.updateVisualPosition();
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Pixmap pixmap = new Pixmap(MathUtils.round(getWidth()), MathUtils.round(getHeight()), Format.RGBA8888);
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pixmap.setColor(Color.WHITE);
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@ -41,6 +41,7 @@ public class Visualizer extends Widget {
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vis.setRotation(getRotation());
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if (updatePositioning) {
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vis.updatePositionInfo();
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vis.setxPos((getWidth() - vis.getActualWidth())/2f);
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}
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vis.calculate();
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super.act(delta);
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@ -65,9 +66,16 @@ public class Visualizer extends Widget {
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}
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public void setUpdatePositioning(boolean updatePositioning) {
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vis.updatePositionInfo();
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vis.setxPos(((vis.getWidth() - vis.getActualWidth())/2f));
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vis.updatePositionInfo();
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this.updatePositioning = updatePositioning;
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}
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public void updateVisualPosition() {
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vis.updatePositionInfo();
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}
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public boolean isUpdatePositioning() {
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return updatePositioning;
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}
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@ -32,7 +32,6 @@ public class MainPage extends Page implements OnDifferentSongListener {
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addActor(titleBar);
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titleBar.getHvisual().setMM(sc.getCurrentSong());
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sc.addOnDifferentSongListener(this);
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versionLabel = new Label("Version: " + RhythmBullet.VERSION, core.getDefaultSkin(), "sub-font",
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@ -11,12 +11,13 @@ import com.badlogic.gdx.scenes.scene2d.ui.ScrollPane;
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import com.badlogic.gdx.scenes.scene2d.ui.Skin;
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import zero1hd.rhythmbullet.graphics.ui.components.GraphicsOptions;
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import zero1hd.rhythmbullet.screens.MainMenu;
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public class VideoOptionsPage extends Page {
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private ScrollPane scrollPane;
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private GraphicsOptions graphicsTable;
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public VideoOptionsPage(Skin skin, Preferences prefs) {
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graphicsTable = new GraphicsOptions(skin, prefs);
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public VideoOptionsPage(Skin skin, Preferences prefs, MainMenu menu) {
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graphicsTable = new GraphicsOptions(menu, skin, prefs);
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scrollPane = new ScrollPane(graphicsTable, skin);
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scrollPane.setFadeScrollBars(false);
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scrollPane.setFillParent(true);
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@ -54,7 +54,7 @@ public class MainMenu extends ScreenAdapter implements TransitionAdapter {
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private Batch batch;
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private ScreenViewport screenViewport;
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public MainMenu(final RhythmBullet core) {
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public MainMenu(RhythmBullet core) {
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this.core = core;
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stage = new Stage(new ScreenViewport());
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targetPosition = new Vector3(stage.getCamera().position);
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@ -83,7 +83,7 @@ public class MainMenu extends ScreenAdapter implements TransitionAdapter {
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keybindPage.setPosition(1f*Gdx.graphics.getWidth(), -1f*Gdx.graphics.getHeight());
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stage.addActor(keybindPage);
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graphicsPage = new VideoOptionsPage(core.getDefaultSkin(), core.getPrefs());
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graphicsPage = new VideoOptionsPage(core.getDefaultSkin(), core.getPrefs(), this);
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graphicsPage.setPosition(1f*Gdx.graphics.getWidth(), 1f*Gdx.graphics.getHeight());
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stage.addActor(graphicsPage);
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@ -197,10 +197,10 @@ public class MainMenu extends ScreenAdapter implements TransitionAdapter {
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@Override
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public void render(float delta) {
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Gdx.gl.glClearColor(0.32f, 0f, 0f, 1f);
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Gdx.gl.glClearColor(0.22f, 0f, 0f, 1f);
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Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
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stage.act(delta);
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if (gaussianBlurShader != null) {
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if (blurlvl > 0) {
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//Begin drawing a normal version of screen
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normalBuffer.begin();
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stage.getViewport().apply();
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@ -309,6 +309,7 @@ public class MainMenu extends ScreenAdapter implements TransitionAdapter {
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@Override
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public void dispose() {
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stage.dispose();
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unloadShaders();
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super.dispose();
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}
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@ -319,4 +320,28 @@ public class MainMenu extends ScreenAdapter implements TransitionAdapter {
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lerpAlpha = 0.15f;
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}
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}
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public void unloadShaders() {
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brightFilterShader.dispose();
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combineShader.dispose();
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gaussianBlurShader.dispose();
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normalBuffer.dispose();
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lightFilterBuffer.dispose();
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vBlur.dispose();
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hBlur.dispose();
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brightFilterShader = null;
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combineShader = null;
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gaussianBlurShader = null;
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normalBuffer = null;
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lightFilterBuffer = null;
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vBlur = null;
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hBlur = null;
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setBlurlvl(0);
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}
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public void setBlurlvl(int blurlvl) {
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this.blurlvl = blurlvl;
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}
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}
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