minor changes to gradients
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@@ -33,7 +33,7 @@ public class AnalysisPage extends Page {
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private Image albumArt;
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public AnalysisPage(Skin skin, AssetManager assets, Vector3 cameraPosition) {
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setTextureBackground(assets.get("gradients.atlas", TextureAtlas.class).findRegion("red-round"));
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setTextureBackground(assets.get("gradients.atlas", TextureAtlas.class).findRegion("round-grad"));
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setBgColor(Color.toFloatBits(82,111,157, 255));
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table = new Table();
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table.setFillParent(true);
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@@ -17,7 +17,7 @@ public class KeybindOptionsPage extends Page {
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private KeyMap keyMap;
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private TextButton backButton;
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public KeybindOptionsPage(Skin skin, AssetManager assets, final Vector3 cameraPosition) {
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setTextureBackground(assets.get("gradients.atlas", TextureAtlas.class).findRegion("red-round"));
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setTextureBackground(assets.get("gradients.atlas", TextureAtlas.class).findRegion("round-grad"));
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setBgColor(Color.toFloatBits(186,238,255, 255));
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keyMap = new KeyMap(assets);
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controlTable = new ControlOptions(skin, keyMap);
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@@ -39,7 +39,7 @@ public class MainPage extends Page implements Observer {
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public MainPage(RhythmBullet core, final Vector3 targetPosition, MusicListController mlc, final MainMenu mainMenu) {
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this.mlc = mlc;
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setTextureBackground(core.getAssetManager().get("gradients.atlas", TextureAtlas.class).findRegion("red-linear"));
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setTextureBackground(core.getAssetManager().get("gradients.atlas", TextureAtlas.class).findRegion("linear-up-grad"));
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setBgColor(Color.toFloatBits(83,100,170, 255));
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this.mMenu = mainMenu;
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titleBar = new TitleBarVisualizer(core.getAssetManager());
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@@ -67,7 +67,7 @@ public class MusicSelectionPage extends Page implements Observer {
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private float scrollTimer, scrollDelay = 0.2f, scrollDelMod, songSelectionTimer;
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public MusicSelectionPage(Skin skin, MusicListController musicListController, MusicInfoController musicInfoController, AssetManager assetManager, final Vector3 cameraTarget, final AnalysisPage ap) {
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setTextureBackground(assetManager.get("gradients.atlas", TextureAtlas.class).findRegion("red-round"));
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setTextureBackground(assetManager.get("gradients.atlas", TextureAtlas.class).findRegion("round-grad"));
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setBgColor(Color.toFloatBits(110,164,193, 255));
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this.assets = assetManager;
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this.skin = skin;
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@@ -27,7 +27,7 @@ public class OptionsPage extends Page {
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private float musicSearchTimer;
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public OptionsPage(final RhythmBullet core, final Vector3 targetPosition, KeybindOptionsPage moreOptionsPage, final MusicListController sc) {
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super("General", core.getDefaultSkin());
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setTextureBackground(core.getAssetManager().get("gradients.atlas", TextureAtlas.class).findRegion("red-round"));
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setTextureBackground(core.getAssetManager().get("gradients.atlas", TextureAtlas.class).findRegion("round-grad"));
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setBgColor(Color.toFloatBits(93,75,144, 255));
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//Back button
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TextButton backButton = new TextButton("Back", core.getDefaultSkin());
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@@ -20,7 +20,7 @@ public class VideoOptionsPage extends Page {
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private TextButton backButton;
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public VideoOptionsPage(Skin skin, Preferences prefs, final MainMenu menu, AssetManager assets) {
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setTextureBackground(assets.get("gradients.atlas", TextureAtlas.class).findRegion("red-round"));
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setTextureBackground(assets.get("gradients.atlas", TextureAtlas.class).findRegion("round-grad"));
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setBgColor(Color.toFloatBits(110,164,193, 255));
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graphicsTable = new GraphicsOptions(menu, skin, prefs);
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scrollPane = new ScrollPane(graphicsTable, skin);
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@@ -145,7 +145,7 @@ public class MainMenu extends ScreenAdapter implements AdvancedResizeScreen {
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@Override
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public void render(float delta) {
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Gdx.gl.glClearColor(0.22f, 0f, 0f, 1f);
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Gdx.gl.glClearColor(0.22f, 0.22f, 0.22f, 1f);
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Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
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stage.act(delta);
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if (blurlvl > 0) {
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