circle now spins left on preGameScreen.java

This commit is contained in:
2017-05-16 17:28:16 -05:00
parent 27f2e51613
commit 1be8e0cc9d
3 changed files with 52 additions and 34 deletions

View File

@@ -52,10 +52,10 @@ public class PreGameScreen extends ScreenAdapter implements TransitionAdapter {
stage.clear();
Image cyberCircle1 = new Image(core.getAssetManager().get("cybercircle3B.png", Texture.class));
cyberCircle1.setScale(0.7f);
cyberCircle1.setScale(0.8f);
cyberCircle1.setOrigin(cyberCircle1.getWidth()/2, cyberCircle1.getHeight()/2);
cyberCircle1.setColor(0.8f,0.8f,0.8f,0.7f);
cyberCircle1.addAction(Actions.forever(Actions.rotateBy(-360f, 10f)));
cyberCircle1.addAction(Actions.forever(Actions.rotateBy(360f, 10f)));
cyberCircle1.setPosition(Gdx.graphics.getWidth()-cyberCircle1.getWidth()/2-10, -cyberCircle1.getHeight()*2/4f);
stage.addActor(cyberCircle1);