fixed music list.
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57e76be95d
commit
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@ -1,6 +1,7 @@
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using Microsoft.Xna.Framework.Media;
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using Microsoft.Xna.Framework.Media;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.IO;
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using System.Linq;
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using System.Linq;
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using System.Text;
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using System.Text;
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@ -9,8 +10,11 @@ using System.Threading.Tasks;
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namespace RhythmBullet.Zer01HD.Audio
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namespace RhythmBullet.Zer01HD.Audio
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{
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{
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internal delegate void SearchListener(MusicList musicList);
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internal class MusicList
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internal class MusicList
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{
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{
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public event SearchListener SearchCompleteEvent;
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private volatile bool work;
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private volatile bool work;
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private List<string> list = new List<string>();
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private List<string> list = new List<string>();
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public List<string> List
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public List<string> List
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@ -30,64 +34,88 @@ namespace RhythmBullet.Zer01HD.Audio
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}
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}
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}
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}
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}
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}
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private string path;
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public string path;
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private Thread thread;
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private Thread thread;
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public bool Searched
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{
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get
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{
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return (thread != null && !thread.IsAlive);
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}
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}
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public MusicList()
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internal MusicList()
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{
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{
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}
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}
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public void Start()
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public void StartSearch()
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{
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{
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if (thread == null || !thread.IsAlive)
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if (thread == null || !thread.IsAlive)
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{
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{
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work = true;
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work = true;
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thread = new Thread(Search);
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thread = new Thread(Search);
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thread.IsBackground = true;
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thread.Name = "Music Search Thread";
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thread.Name = "Music Search Thread";
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Debug.WriteLine("Starting music file search with path: " + path, GetType().Name);
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thread.Start();
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thread.Start();
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}
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}
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else
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{
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StopSearch();
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StartSearch();
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}
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}
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}
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public void Stop()
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public void StopSearch()
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{
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{
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work = false;
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work = false;
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thread.Join();
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}
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}
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private void Search()
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private void Search()
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{
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{
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lock (list)
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lock (list)
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{
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{
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list.Clear();
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list.AddRange(recursiveMusicSearch(path));
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list.AddRange(recursiveMusicSearch(path));
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}
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}
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OnSearchComplete();
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Debug.WriteLine("Completed search. Found " + list.Count + " valid file(s).", GetType().Name);
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}
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}
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private List<string> recursiveMusicSearch(string path)
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private List<string> recursiveMusicSearch(string path)
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{
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{
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List<string> musicFiles = new List<string>();
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List<string> musicFiles = new List<string>();
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string[] folders = Directory.GetDirectories(path);
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string[] files = Directory.GetFiles(path);
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string[] files = Directory.GetFiles(path);
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for (int i = 0; i < files.Length && work; i++)
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for (int folderID = 0; folderID < folders.Length && work; folderID++)
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{
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{
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if (Directory.Exists(files[i]))
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musicFiles.AddRange(recursiveMusicSearch(folders[folderID]));
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}
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for (int fileID = 0; fileID < files.Length && work; fileID++)
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{
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string extensionType = Path.GetExtension(files[fileID]).ToUpper().Substring(1);
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SupportedFormats format;
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bool supported = Enum.TryParse<SupportedFormats>(extensionType, out format);
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if (supported)
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{
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{
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musicFiles.AddRange(recursiveMusicSearch(files[i]));
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musicFiles.Add(files[fileID]);
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Debug.WriteLine("Music file found: " + files[fileID], GetType().Name);
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}
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}
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else
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else
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{
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{
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try
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Debug.WriteLine("Unsupported file format: " + Path.GetFileName(files[fileID]), GetType().Name);
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{
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SupportedFormats format;
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Enum.TryParse<SupportedFormats>(Path.GetExtension(files[i]).ToUpper(), out format);
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musicFiles.Add(files[i]);
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}
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catch (ArgumentException e)
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{
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Console.WriteLine("MusicList", "Unsupported file format: " + Path.GetFileName(files[i]));
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Console.WriteLine(e);
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}
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}
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}
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}
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}
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return musicFiles;
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return musicFiles;
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}
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}
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private void OnSearchComplete()
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{
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SearchCompleteEvent?.Invoke(this);
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}
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}
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}
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}
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}
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