minor cleanup and fixing
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da9e657564
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188608d40d
@ -7,7 +7,6 @@ import com.badlogic.gdx.graphics.GL20;
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import com.badlogic.gdx.graphics.OrthographicCamera;
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import com.badlogic.gdx.graphics.Pixmap.Format;
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import com.badlogic.gdx.graphics.Texture;
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import com.badlogic.gdx.graphics.g2d.Batch;
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import com.badlogic.gdx.graphics.g2d.SpriteBatch;
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import com.badlogic.gdx.graphics.g2d.TextureRegion;
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import com.badlogic.gdx.graphics.glutils.FrameBuffer;
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@ -61,7 +60,7 @@ public class MainMenuScreen extends ScreenAdapter implements AdvancedResizeScree
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private TextureRegion fboRegion;
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private int fboSize;
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private int blurlvl;
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private Batch screenBatch;
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private SpriteBatch screenBatch;
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private ScreenViewport screenViewport;
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private boolean shaderLoaded;
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@ -92,6 +91,7 @@ public class MainMenuScreen extends ScreenAdapter implements AdvancedResizeScree
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background = core.getAssetManager().get("backgrounds/mainBG.png", Texture.class);
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keybindPage = new KeybindOptionsPage(core.getDefaultSkin(), core.getAssetManager(), cameraPosition);
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keybindPage.setPosition(-1f*Gdx.graphics.getWidth(), -1f*Gdx.graphics.getHeight());
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stage.addActor(keybindPage);
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@ -162,9 +162,6 @@ public class MainMenuScreen extends ScreenAdapter implements AdvancedResizeScree
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stage.getViewport().apply();
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Gdx.gl.glClearColor(0.2f, 0.2f, 0.2f, 1f);
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Gdx.gl.glClear(GL20.GL_COLOR_BUFFER_BIT);
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screenBatch.begin();
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screenBatch.draw(background, 0, 0);
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screenBatch.end();
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draw();
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normalBuffer.end();
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@ -179,7 +176,6 @@ public class MainMenuScreen extends ScreenAdapter implements AdvancedResizeScree
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screenBatch.setShader(brightFilterShader);
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screenBatch.setProjectionMatrix(screenViewport.getCamera().combined);
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screenBatch.begin(); //BATCH STARTS HERE
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//TODO Do shader version of background for main menu.
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screenBatch.draw(fboRegion, 0, 0, stage.getWidth(), stage.getHeight());
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@ -219,9 +215,6 @@ public class MainMenuScreen extends ScreenAdapter implements AdvancedResizeScree
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screenBatch.end(); //BATCH ENDS HERE
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} else {
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screenBatch.begin();
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screenBatch.draw(background, 0, 0);
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screenBatch.end();
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draw();
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}
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@ -235,6 +228,9 @@ public class MainMenuScreen extends ScreenAdapter implements AdvancedResizeScree
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}
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private void draw() {
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screenBatch.begin();
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screenBatch.draw(background, 0, 0, Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
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screenBatch.end();
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stage.draw();
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}
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