better organization and cleaner output
This commit is contained in:
parent
d4869d0348
commit
0de981ad13
@ -159,8 +159,10 @@ public class Mp3Manager implements MusicManager {
|
||||
|
||||
try {
|
||||
decoder.decodeFrame(header, bitstream);
|
||||
} catch (ArrayIndexOutOfBoundsException | DecoderException e) {
|
||||
Gdx.app.error("Shader Error", e.toString());
|
||||
} catch (ArrayIndexOutOfBoundsException e) {
|
||||
Gdx.app.debug("Mp3Manager", "Last buffer reached since array was out of bounds.");
|
||||
} catch (DecoderException e) {
|
||||
Gdx.app.error("MP3 Decoder Error", e.toString());
|
||||
}
|
||||
bitstream.closeFrame();
|
||||
bytesRead = sampleBuffer.reset();
|
||||
|
@ -47,7 +47,7 @@ public class AnalysisPage extends Page {
|
||||
});
|
||||
adjustment.add(difficultyModLabel);
|
||||
adjustment.add(difficultyModifierSlider).minWidth(0.5f*getWidth());
|
||||
adjustment.add(diffModPercentLabel).spaceLeft(10f);
|
||||
adjustment.add(diffModPercentLabel).spaceLeft(10f).center().expandX().fill();
|
||||
adjustment.row();
|
||||
healthModLabel = new Label("Health Modifier: ", skin, "sub-font", skin.getColor("default"));
|
||||
healthModifierSlider = new Slider(1f, 3f, 0.5f, false, skin);
|
||||
@ -93,7 +93,6 @@ public class AnalysisPage extends Page {
|
||||
progressLabel = new Label("Loading... ", skin);
|
||||
adjustment.add(progressLabel).colspan(2).left().spaceTop(20f);
|
||||
|
||||
adjustment.debug();
|
||||
}
|
||||
|
||||
public void processSong(MusicManager mm, Texture albumCover, MusicInfo mi) {
|
||||
|
@ -138,7 +138,7 @@ public class MusicSelectionPage extends Page implements Observer {
|
||||
@Override
|
||||
public void changed(ChangeEvent event, Actor actor) {
|
||||
cameraTarget.x = 2.5f*getWidth();
|
||||
ap.processSong(mc.getMusicList().getAudioData(getSelectedMusic()), albumCoverTexture, mic.getInfo(getSelectedMusic()));
|
||||
ap.processSong(mc.getMusicList().getAudioData(getSelectedMusic()), (albumCoverTexture != null ? albumCoverTexture : assets.get("defaultCover.png", Texture.class)), mic.getInfo(getSelectedMusic()));
|
||||
}
|
||||
});
|
||||
}
|
||||
@ -339,7 +339,6 @@ public class MusicSelectionPage extends Page implements Observer {
|
||||
albumCover.setDrawable((new TextureRegionDrawable(new TextureRegion(albumCoverTexture))));
|
||||
} else {
|
||||
albumCover.setDrawable((new TextureRegionDrawable(new TextureRegion(assets.get("defaultCover.png", Texture.class)))));
|
||||
albumCoverTexture = assets.get("defaultCover.png", Texture.class);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -98,29 +98,29 @@ public class GameScreen extends ScreenAdapter {
|
||||
Gdx.app.debug("Shader", "using glow shader");
|
||||
brightFilterShader = new ShaderProgram(Gdx.files.internal("shaders/basic.vsh"), Gdx.files.internal("shaders/bright_filter.fsh"));
|
||||
if (!brightFilterShader.isCompiled()) {
|
||||
Gdx.app.error("Shader Error", brightFilterShader.getLog());
|
||||
Gdx.app.error("Shader failed to compile", brightFilterShader.getLog());
|
||||
System.exit(0);
|
||||
}
|
||||
if (brightFilterShader.getLog().length() != 0) {
|
||||
Gdx.app.error("Shader Error", brightFilterShader.getLog());
|
||||
Gdx.app.error("Shader", brightFilterShader.getLog());
|
||||
}
|
||||
|
||||
gaussianBlurShader = new ShaderProgram(Gdx.files.internal("shaders/basic.vsh"), Gdx.files.internal("shaders/gaussian_blur.fsh"));
|
||||
if (!gaussianBlurShader.isCompiled()) {
|
||||
Gdx.app.error("Shader Error", gaussianBlurShader.getLog());
|
||||
Gdx.app.error("Shader failed to compile", gaussianBlurShader.getLog());
|
||||
System.exit(0);
|
||||
}
|
||||
if (gaussianBlurShader.getLog().length() != 0) {
|
||||
Gdx.app.error("Shader Error", gaussianBlurShader.getLog());
|
||||
Gdx.app.error("Shader", gaussianBlurShader.getLog());
|
||||
}
|
||||
|
||||
combineShader = new ShaderProgram(Gdx.files.internal("shaders/basic.vsh"), Gdx.files.internal("shaders/combine.fsh"));
|
||||
if (!combineShader.isCompiled()) {
|
||||
Gdx.app.error("Shader Error", combineShader.getLog());
|
||||
Gdx.app.error("Shader failed to compile", combineShader.getLog());
|
||||
System.exit(0);
|
||||
}
|
||||
if (combineShader.getLog().length() != 0) {
|
||||
Gdx.app.error("Shader Error", combineShader.getLog());
|
||||
Gdx.app.error("Shader", combineShader.getLog());
|
||||
}
|
||||
|
||||
|
||||
|
@ -331,7 +331,7 @@ public class MainMenu extends ScreenAdapter implements AdvancedResizeScreen {
|
||||
} else {
|
||||
blurlvl = 1;
|
||||
}
|
||||
|
||||
Gdx.app.debug("Shader", "Loading glow shaders.");
|
||||
batch = new SpriteBatch();
|
||||
screenViewport = new ScreenViewport();
|
||||
screenViewport.update(Gdx.graphics.getWidth(), Gdx.graphics.getHeight());
|
||||
@ -340,29 +340,29 @@ public class MainMenu extends ScreenAdapter implements AdvancedResizeScreen {
|
||||
Gdx.app.debug("Shader", "using glow shader");
|
||||
brightFilterShader = new ShaderProgram(Gdx.files.internal("shaders/basic.vsh"), Gdx.files.internal("shaders/bright_filter.fsh"));
|
||||
if (!brightFilterShader.isCompiled()) {
|
||||
Gdx.app.error("Shader Error", brightFilterShader.getLog());
|
||||
Gdx.app.error("Shader failed to compile", brightFilterShader.getLog());
|
||||
System.exit(0);
|
||||
}
|
||||
if (brightFilterShader.getLog().length() != 0) {
|
||||
Gdx.app.error("Shader Error", brightFilterShader.getLog());
|
||||
Gdx.app.error("Shader", brightFilterShader.getLog());
|
||||
}
|
||||
|
||||
gaussianBlurShader = new ShaderProgram(Gdx.files.internal("shaders/basic.vsh"), Gdx.files.internal("shaders/gaussian_blur.fsh"));
|
||||
if (!gaussianBlurShader.isCompiled()) {
|
||||
Gdx.app.error("Shader Error", gaussianBlurShader.getLog());
|
||||
Gdx.app.error("Shader failed to compile", gaussianBlurShader.getLog());
|
||||
System.exit(0);
|
||||
}
|
||||
if (gaussianBlurShader.getLog().length() != 0) {
|
||||
Gdx.app.error("Shader Error", gaussianBlurShader.getLog());
|
||||
Gdx.app.error("Shader", gaussianBlurShader.getLog());
|
||||
}
|
||||
|
||||
combineShader = new ShaderProgram(Gdx.files.internal("shaders/basic.vsh"), Gdx.files.internal("shaders/combine.fsh"));
|
||||
if (!combineShader.isCompiled()) {
|
||||
Gdx.app.error("Shader Error", combineShader.getLog());
|
||||
Gdx.app.error("Shader failed to compile", combineShader.getLog());
|
||||
System.exit(0);
|
||||
}
|
||||
if (combineShader.getLog().length() != 0) {
|
||||
Gdx.app.error("Shader Error", combineShader.getLog());
|
||||
Gdx.app.error("Shader", combineShader.getLog());
|
||||
}
|
||||
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user