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C#
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using Microsoft.Xna.Framework.Graphics;
using RhythmBullet.Zer01HD.UI;
using RhythmBullet.Zer01HD.Utilities.UI;
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace RhythmBullet.Zer01HD.Game.Screens
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{
class MainScreen : Screen
{
public MainScreen()
{
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}
}
}