rhythmbullet/RhythmBullet-Working-Assets/New Text Document.txt

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2018-11-30 03:00:12 +00:00
Prelaunch Debug Info:
current window size: 1920x1080
Pixel density (PPI): 0.6
RResolution Handler: Finding best match for resolution: 1920x1080 for file: uiskin.atlas
RResolution Handler: Selected folder: 1920x1080
RResolution Handler: Finding best match for resolution: 1920x1080 for file: Tech-Circle1.png
RResolution Handler: Selected folder: 1920x1080
RResolution Handler: Finding best match for resolution: 1920x1080 for file: polyjet-standard.png
RResolution Handler: Selected folder: 1920x1080
RResolution Handler: Finding best match for resolution: 1920x1080 for file: keyboard.atlas
RResolution Handler: Selected folder: 1920x1080
RResolution Handler: Finding best match for resolution: 1920x1080 for file: cybercircle3B.png
RResolution Handler: Selected folder: 1920x1080
RResolution Handler: Finding best match for resolution: 1920x1080 for file: title.png
RResolution Handler: Selected folder: 1920x1080
RResolution Handler: Finding best match for resolution: 1920x1080 for file: cybercircle1.png
RResolution Handler: Selected folder: 1920x1080
RResolution Handler: Finding best match for resolution: 1920x1080 for file: defaultCover.png
RResolution Handler: Selected folder: 1920x1080
RResolution Handler: Finding best match for resolution: 1920x1080 for file: laser.png
RResolution Handler: Selected folder: 1920x1080
RResolution Handler: Finding best match for resolution: 1920x1080 for file: pellet.png
RResolution Handler: Selected folder: 1920x1080
RResolution Handler: Finding best match for resolution: 1920x1080 for file: shard.png
RResolution Handler: Selected folder: 1920x1080
RResolution Handler: Finding best match for resolution: 1920x1080 for file: bar.png
RResolution Handler: Selected folder: 1920x1080
RResolution Handler: Finding best match for resolution: 1920x1080 for file: flake.png
RResolution Handler: Selected folder: 1920x1080
RResolution Handler: Finding best match for resolution: 1920x1080 for file: star_bg.png
RResolution Handler: Selected folder: 1920x1080
RResolution Handler: Finding best match for resolution: 1920x1080 for file: void_circle.png
RResolution Handler: Selected folder: 1920x1080
RResolution Handler: Finding best match for resolution: 1920x1080 for file: tpSelector.png
RResolution Handler: Selected folder: 1920x1080
RResolution Handler: Finding best match for resolution: 1920x1080 for file: magic1.png
RResolution Handler: Selected folder: 1920x1080
RResolution Handler: Finding best match for resolution: 1920x1080 for file: gradients.atlas
RResolution Handler: Selected folder: 1920x1080
Loading Screen: queue has all been loaded. Action is done playing.
Prelaunch Debug Info: Generating fonts with screen height of 1080
Prelaunch Debug Info: UI Skin has been defined.
SongController: Searching path: z:/music
WAVDecoder: 4
Shader: using glow shader
Visualizer: currently offseting visualizer by (px): -2.0
Visualizer: currently offseting visualizer by (px): -2.0
MusicSelectionPage: Refreshing...
Visualizer:
sample count: 12193920
Duration in seconds: 276.50613
Sample rate: 44100.0
Visualizer: valid frequency bins 127.95918
MusicSelectionPage: Refresh complete. 90 songs loaded.
Exception in thread "LWJGL Application" java.lang.ArrayIndexOutOfBoundsException: 2
at com.badlogic.gdx.scenes.scene2d.ui.Table.layout(Table.java:950)
at com.badlogic.gdx.scenes.scene2d.ui.Table.layout(Table.java:731)
at com.badlogic.gdx.scenes.scene2d.ui.WidgetGroup.validate(WidgetGroup.java:115)
at com.badlogic.gdx.scenes.scene2d.ui.Table.draw(Table.java:101)
at com.badlogic.gdx.scenes.scene2d.Group.drawChildren(Group.java:110)
at com.badlogic.gdx.scenes.scene2d.Group.draw(Group.java:57)
at zero1hd.rhythmbullet.graphics.ui.pages.Page.draw(Page.java:43)
at com.badlogic.gdx.scenes.scene2d.Group.drawChildren(Group.java:110)
at com.badlogic.gdx.scenes.scene2d.Group.draw(Group.java:57)
at com.badlogic.gdx.scenes.scene2d.Stage.draw(Stage.java:128)
at zero1hd.rhythmbullet.screens.MainMenu.render(MainMenu.java:220)
at com.badlogic.gdx.Game.render(Game.java:46)
at zero1hd.rhythmbullet.RhythmBullet.render(RhythmBullet.java:116)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)