102 lines
3.0 KiB
C#
102 lines
3.0 KiB
C#
using Microsoft.Xna.Framework.Graphics;
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using Microsoft.Xna.Framework.Input;
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using RecrownedAthenaeum.UI.Modular;
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using RecrownedAthenaeum.DataTypes;
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using RecrownedAthenaeum.Input;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using RecrownedAthenaeum.UI.Skin.Definitions;
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namespace RecrownedAthenaeum.UI.Modular.Modules.Interactive
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{
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public delegate bool Clicked();
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public class Button : UIModule
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{
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private ButtonSkinDefinition skinDefinition;
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private ISpecialDrawable downTexture, upTexture, highlightedTexture, disabledTexture;
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public event Clicked Listeners;
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private bool pressed;
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public bool disabled = false;
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public bool Highlighted { get; private set; }
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public Button(ISpecialDrawable down, ISpecialDrawable up, ISpecialDrawable disabled = null, ISpecialDrawable selected = null)
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{
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this.downTexture = down;
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this.upTexture = up;
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this.disabledTexture = disabled;
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this.highlightedTexture = selected;
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}
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public Button(Skin.Skin skin, string definitionName = null)
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{
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this.skinDefinition = skin.ObtainDefinition<ButtonSkinDefinition>(definitionName, GetType());
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downTexture = skin.textureAtlas[skinDefinition.downRegion];
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upTexture = skin.textureAtlas[skinDefinition.upRegion];
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disabledTexture = skin.textureAtlas[skinDefinition.disabledRegion];
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highlightedTexture = skin.textureAtlas[skinDefinition.selectedRegion];
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}
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public override void Draw(SpriteBatch batch)
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{
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if (disabled)
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{
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disabledTexture?.Draw(batch, bounds, color);
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}
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else
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{
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if (pressed)
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{
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downTexture.Draw(batch, bounds, color);
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}
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else
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{
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upTexture.Draw(batch, bounds, color);
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}
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}
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base.Draw(batch);
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}
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public sealed override bool MouseStateChanged(MouseState state)
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{
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if (InputUtilities.MouseWithinBoundries(bounds))
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{
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if (state.LeftButton == ButtonState.Pressed)
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{
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pressed = true;
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}
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else
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{
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pressed = false;
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}
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if (InputUtilities.MouseClicked())
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{
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OnClick();
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}
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Highlighted = true;
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}
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else
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{
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Highlighted = false;
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pressed = false;
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}
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return base.MouseStateChanged(state);
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}
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public sealed override bool KeyboardStateChanged(KeyboardState state)
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{
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return base.KeyboardStateChanged(state);
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}
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protected void OnClick()
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{
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Listeners?.Invoke();
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}
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}
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}
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