recrownedgtk/RecrownedGTK.Tests/assets/default.vert

16 lines
252 B
GLSL

#version 330 core
in vec3 aPosition;
in vec2 aTexCoord;
in vec4 aColor;
uniform mat4 transform;
out vec2 texCoord;
out vec4 color;
void main()
{
texCoord = aTexCoord;
color = aColor;
gl_Position = vec4(aPosition, 1.0f) * transform;
}