recrownedgtk/RecrownedAthenaeum/ScreenSystem
2019-03-28 12:10:39 -05:00
..
ITransition.cs refactoring; removed configuration setup; added consistent sprite batch; got rid of sprite batch settings; implemented newer setup; 2019-03-23 19:04:43 -05:00
LoadingScreen.cs Changed origin to use floats instead of ints to accomodate for scaling. 2019-03-28 12:10:39 -05:00
Screen.cs Scissoring now works and implemented; Refactoring as well; 2019-03-27 02:35:20 -05:00
ScreenManager.cs Scissoring now works and implemented; Refactoring as well; 2019-03-27 02:35:20 -05:00