recrownedgtk/RecrownedAthenaeum/UI/SkinSystem/ISkin.cs

53 lines
2.4 KiB
C#

using System;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using RecrownedAthenaeum.SpecialTypes;
using RecrownedAthenaeum.UI.SkinSystem.Definitions;
namespace RecrownedAthenaeum.UI.SkinSystem
{
/// <summary>
/// The output requirements of a skin. This allows for very customized skin systems if needed.
/// </summary>
public interface ISkin
{
/// <summary>
/// The texture for the cursor.
/// </summary>
Texture2D CursorTexture { get; }
/// <summary>
/// Draws a region from the texture atlas.
/// </summary>
/// <param name="regionName">Region to draw.</param>
/// <param name="color">The color to tint the region.</param>
/// <param name="batch">The batch to use.</param>
/// <param name="destination">The destination to draw to.</param>
/// <param name="rotation">The rotation to use in radians.</param>
/// <param name="origin">The origin for the rotation.</param>
void Draw(string regionName, string color, SpriteBatch batch, Rectangle destination, float rotation = 0, Vector2 origin = default(Vector2));
/// <summary>
/// Returns a <see cref="Color"/> with given name of defined color;
/// Should use value "default" if <paramref name="name"/> is null.
/// </summary>
/// <param name="name">Name of defined color.</param>
/// <returns>The defined color based on the name given.</returns>
Color GetColor(string name = null);
/// <summary>
/// Returns a <see cref="TextureAtlas.Region"/> with given name of region.
/// </summary>
/// <param name="name">Name of region.</param>
/// <returns>The region corresponding to the name.</returns>
TextureAtlas.Region GetTextureAtlasRegion(string name);
/// <summary>
/// Returns the proper definition for the given parameters or throws exception in the case the requested definition does not exist.
/// </summary>
/// <typeparam name="T">Convenience to cast to the needed definition type.</typeparam>
/// <param name="definitionName">The name of the definition. Default is null and will be replaced with "default" for name.</param>
/// <returns>The definition cast to T.</returns>
T ObtainDefinition<T>(string definitionName = null) where T : SkinDefinitionData;
}
}