134 lines
6.1 KiB
C#
134 lines
6.1 KiB
C#
using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using RecrownedAthenaeum.SpecialTypes;
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using RecrownedAthenaeum.UI.Skin.Definitions;
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using System;
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using System.Collections.Generic;
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namespace RecrownedAthenaeum.UI.Skin
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{
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/// <summary>
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/// A skin is used to group a theme which can then be applied to the UI via the use of modules.
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/// </summary>
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public class Skin
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{
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/// <summary>
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/// Texture atlas containing the skins textures.
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/// </summary>
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public readonly TextureAtlas textureAtlas;
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/// <summary>
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/// Colors stored in this skin.
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/// </summary>
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public readonly Dictionary<string, Color> colors;
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/// <summary>
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/// Fonts stored in this skin.
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/// </summary>
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public readonly Dictionary<string, SpriteFont> fonts;
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Dictionary<Type, Dictionary<string, ISkinDefinitionData>> definitions;
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/// <summary>
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/// Creates a basic unfilled skin.
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/// </summary>
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/// <param name="textureAtlas">The texture atlas to use for this skin.</param>
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public Skin(TextureAtlas textureAtlas)
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{
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this.textureAtlas = textureAtlas;
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colors = new Dictionary<string, Color>();
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fonts = new Dictionary<string, SpriteFont>();
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definitions = new Dictionary<Type, Dictionary<string, ISkinDefinitionData>>();
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}
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/// <summary>
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/// Draws a region from the texture atlas.
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/// </summary>
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/// <param name="regionName">Region to draw.</param>
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/// <param name="color">The color to tint the region.</param>
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/// <param name="batch">The batch to use.</param>
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/// <param name="destination">The destination to draw to.</param>
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/// <param name="rotation">The rotation to use in radians.</param>
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/// <param name="origin">The origin for the rotation.</param>
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public void Draw(string regionName, string color, SpriteBatch batch, Rectangle destination, float rotation = 0, Vector2 origin = default(Vector2))
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{
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textureAtlas.Draw(regionName, batch, destination, colors[color], rotation, origin);
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}
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/// <summary>
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/// Returns an <see cref="ISkinDefinitionData"/> of the given name and type.
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/// </summary>
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/// <param name="definitionName">Name of definition of the <paramref name="type"/></param>
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/// <param name="type">The UIModule the definition defines.</param>
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/// <returns>The interface for the definition.</returns>
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public ISkinDefinitionData ObtainDefinition(string definitionName, Type type)
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{
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if (definitionName == null) definitionName = "default";
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if (!definitions.ContainsKey(type) || !definitions[type].ContainsKey(definitionName)) throw new ArgumentException("Could not find skin of type " + type.Name + " with name " + definitionName);
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return definitions[type][definitionName];
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}
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/// <summary>
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/// Returns the default <see cref="ISkinDefinitionData"/> of the given parameters.
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/// </summary>
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/// <param name="type">The type of definition the default should be coming from.</param>
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/// <returns>The default definition for the given type.</returns>
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public ISkinDefinitionData ObtainDefinition(Type type)
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{
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return ObtainDefinition(null, type);
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}
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/// <summary>
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/// Returns the proper definition for the given parameters or throws exception in the case the requested definition does not exist.
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/// </summary>
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/// <typeparam name="T">Convenience to cast to the needed definition type.</typeparam>
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/// <param name="definitionName">The name of the definition.</param>
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/// <param name="type">UIModule type the definition defines.</param>
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/// <returns>The definition cast to T.</returns>
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public T ObtainDefinition<T>(string definitionName, Type type) where T : ISkinDefinitionData
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{
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if (definitionName == null) definitionName = "default";
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return (T)ObtainDefinition(definitionName, type);
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}
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/// <summary>
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/// Returns the default definition.
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/// </summary>
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/// <typeparam name="T">Convenience to cast to T.</typeparam>
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/// <param name="type">The type of the UIModule to retrieve the default from.</param>
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/// <returns>The default definition for the given type.</returns>
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public T ObtainDefinition<T>(Type type) where T : ISkinDefinitionData
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{
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return ObtainDefinition<T>(null, type);
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}
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/// <summary>
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/// Adds the definition.
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/// </summary>
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/// <param name="definitionName">The name of the definition.</param>
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/// <param name="skinDefinition">The definition itself.</param>
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public void AddDefinition(string definitionName, ISkinDefinitionData skinDefinition)
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{
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if (!definitions.ContainsKey(skinDefinition.UIModuleType))
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{
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definitions.Add(skinDefinition.UIModuleType, new Dictionary<string, ISkinDefinitionData>());
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} else if (definitions[skinDefinition.UIModuleType].ContainsKey(definitionName)) throw new ArgumentException("Type of definition with that name already exists!");
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definitions[skinDefinition.UIModuleType].Add(definitionName, skinDefinition);
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}
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/// <summary>
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/// Removes the definition.
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/// </summary>
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/// <param name="definitionName">The name of the definition.</param>
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/// <param name="definitionType">The type of the definition.</param>
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public void RemoveDefinition(string definitionName, Type definitionType)
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{
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if (definitions.ContainsKey(definitionType) && definitions[definitionType].ContainsKey(definitionName))
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{
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definitions[definitionType].Remove(definitionName);
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} else
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{
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throw new ArgumentException("a definition of type " + definitionType.Name + " with a name of " + definitionName + " does not exist.");
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}
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}
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}
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}
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