43 lines
1.1 KiB
C#
43 lines
1.1 KiB
C#
using Microsoft.Xna.Framework;
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using RecrownedAthenaeum.Pipeline.NinePatch;
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namespace RecrownedAthenaeum.Pipeline.TextureAtlas
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{
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public class TextureAtlasData
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{
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public TextureAtlasRegion[] regions;
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public string textureName;
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public TextureAtlasData(string textureName, TextureAtlasRegion[] regions)
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{
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this.regions = regions;
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this.textureName = textureName;
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}
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public class TextureAtlasRegion
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{
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public string name;
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public Rectangle location;
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public NinePatchData ninePatchData;
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public void SetPosition(int x, int y)
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{
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location.X = x;
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location.Y = y;
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}
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public void SetSize(int width, int height)
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{
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location.Width = width;
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location.Height = height;
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}
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public void SetBounds(int x, int y, int width, int height)
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{
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SetPosition(x, y);
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SetSize(width, height);
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}
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}
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}
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}
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