68 lines
2.5 KiB
C#
68 lines
2.5 KiB
C#
using NUnit.Framework;
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using RecrownedGTK.Graphics;
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using OpenTK;
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using System;
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namespace RecrownedGTK.Tests.Graphics {
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[TestFixture]
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public class CameraTests {
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Camera camera;
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Vector4 position;
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[SetUp]
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public void Setup() {
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camera = new Camera();
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position = new Vector4();
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position.X = 1;
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position.W = 1;
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}
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[Test]
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public void TestCameraTranslation() {
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Console.WriteLine("Camera Transform Matrix Before:");
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Console.WriteLine(camera.Transform);
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Console.WriteLine("Vector Before:");
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Console.WriteLine(position);
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camera.Translate = new Vector3(1, 1, 0);
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Console.WriteLine("Matrix After:");
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Console.WriteLine(camera.Transform);
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Vector4 result = camera.Transform * position;
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Console.WriteLine("Vector After:");
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Console.WriteLine(result);
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Vector4 expected = new Vector4(2, 1, 0, 1);
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Assert.AreEqual(expected, result);
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}
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[Test]
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public void TestCameraRotation() {
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Console.WriteLine("Camera Transform Matrix Before:");
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Console.WriteLine(camera.Transform);
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Console.WriteLine("Vector Before:");
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Console.WriteLine(position);
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camera.Rotation = new Vector3(0, 0, MathHelper.DegreesToRadians(90f));
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Console.WriteLine("Matrix After:");
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Console.WriteLine(camera.Transform);
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Vector4 result = camera.Transform * position;
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result.X = (float) Math.Round((float) result.X, 4);
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Console.WriteLine("Vector After:");
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Console.WriteLine(result);
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Vector4 expected = new Vector4(0, 1, 0, 1);
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Assert.AreEqual(expected, result);
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}
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[Test]
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public void TestCameraScale() {
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Console.WriteLine("Camera Transform Matrix Before:");
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Console.WriteLine(camera.Transform);
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Console.WriteLine("Vector Before:");
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Console.WriteLine(position);
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camera.Scale = new Vector3(2f);
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Console.WriteLine("Matrix After:");
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Console.WriteLine(camera.Transform);
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Vector4 result = camera.Transform * position;
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Console.WriteLine("Vector After:");
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Console.WriteLine(result);
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Vector4 expected = new Vector4(2, 0, 0, 1);
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Assert.AreEqual(expected, result);
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}
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}
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} |