12 lines
311 B
C#
12 lines
311 B
C#
using OpenTK;
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using OpenTK.Graphics;
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namespace RecrownedGTK.Graphics {
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/// <summary>
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/// Stores the information that is required per vertex.
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/// </summary>
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public struct VertexInformation {
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public Vector3 coords;
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public Vector2 textureCoords;
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public Color4 color;
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}
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} |