using RecrownedGTK.Types; namespace RecrownedGTK.AssetsSystem.Information { public struct TextureMapInfo { public string pathToMap; public MapRegionInfo[] regionInfos; public TextureMapInfo(string pathToMap, params MapRegionInfo[] regionInfos) { this.pathToMap = pathToMap; this.regionInfos = regionInfos; } public struct MapRegionInfo { public string name; public NinePatchInfo ninePatchInfo; public int x, y, width, height; public MapRegionInfo(string name, int x, int y, int width, int height, NinePatchInfo ninePatchInfo = default(NinePatchInfo)) { this.name = name; this.ninePatchInfo = ninePatchInfo; this.x = x; this.y = y; this.width = width; this.height = height; } public void SetBounds(int x, int y, int width, int height) { this.x = x; this.y = y; this.width = width; this.height = height; } } } }