using System; using System.Collections.Generic; using System.IO; using SixLabors.ImageSharp; using SixLabors.ImageSharp.PixelFormats; using RecrownedAthenaeum.Pipeline.TextureAtlas; using RecrownedAthenaeum.Pipeline.NinePatch; using SixLabors.ImageSharp.Processing; using SixLabors.Primitives; using System.Linq; using Newtonsoft.Json; using System.Runtime.InteropServices; namespace RecrownedAthenaeum.Tools.TextureAtlas { public class TexturePacker { private enum SupportedExtensions { jpeg, jpg, png } int powLimit; Node masterNode; Dictionary imageHandlersDictionary; Dictionary ninePatchDictionary; int tpl; int TexturePowerLength { get { return tpl; } set { TextureLength = (int)Math.Pow(2, value); tpl = value; } } public int TextureLength { get; private set; } public int TexturesFound { get { return imageHandlersDictionary.Count; } } /// /// Machine to pack multiple textures into one large texture. /// /// Path to textures. /// Power of two limit for auto expanding texture. Default is 12 which is a 4096x4096 texture. /// What power to start at and build up from. Default is 8 which is a 256x256 texture. internal TexturePacker(string rootDirectoryPath, int powLimit = 12, int startingPower = 8) { this.powLimit = powLimit; string[] paths; try { paths = Directory.GetFiles(rootDirectoryPath); } catch (DirectoryNotFoundException) { throw new ArgumentException("Path " + rootDirectoryPath + " couldn't be found."); } TexturePowerLength = startingPower; List imageHandlers = new List(); int minAreaRequired = 0; for (int pathID = 0; pathID < paths.Length; pathID++) { SupportedExtensions extension; if (Enum.TryParse(Path.GetExtension(paths[pathID]).ToLower().Substring(1), out extension)) { ImageHandler image = new ImageHandler(paths[pathID]); imageHandlers.Add(image); minAreaRequired += image.Area; while (minAreaRequired > TextureLength * TextureLength) { TexturePowerLength++; } } else if (Path.GetExtension(paths[pathID]).ToLower() == ".9p") { if (ninePatchDictionary == null) ninePatchDictionary = new Dictionary(); using (StreamReader streamReader = new StreamReader(paths[pathID])) { NinePatchData npData = JsonConvert.DeserializeObject(streamReader.ReadLine()); ninePatchDictionary.Add(npData.textureName, npData); } } } imageHandlers.Sort(); this.imageHandlersDictionary = new Dictionary(); foreach (ImageHandler imageHandler in imageHandlers) { this.imageHandlersDictionary.Add(imageHandler.Name, imageHandler); } } /// /// Builds a texture atlas. /// /// Whether or not to automatically upscale atlas' texture in the case it is too small. Goes up to 4096 by default. public void Build(bool AutoCorrectAtlasSize = true) { masterNode = new Node(); masterNode.region.Width = TextureLength; masterNode.region.Height = TextureLength; Queue imageHandlerQueue = new Queue(imageHandlersDictionary.Values); ImageHandler imageHandler; while (imageHandlerQueue.TryDequeue(out imageHandler)) { Node activeNode = null; activeNode = masterNode.InsertImageHandler(imageHandler); if (activeNode == null) { if (!AutoCorrectAtlasSize || TexturePowerLength + 1 > powLimit) { throw new InvalidOperationException("Texture not large enough. Current size: " + TextureLength + "x" + TextureLength + "."); } TexturePowerLength += 1; imageHandlerQueue.Clear(); Build(AutoCorrectAtlasSize); } if (ninePatchDictionary.ContainsKey(imageHandler.Name)) { imageHandler.ninePatchData = ninePatchDictionary[imageHandler.Name]; } } } /// /// Renders the build into a PNG file and generates the respective meant for serialization and later to be loaded. /// /// directory to output to. /// name of atlas. public void Save(string output, string atlasName) { GraphicsOptions gOptions = new GraphicsOptions(); TextureAtlasData.TextureAtlasRegion[] regions = new TextureAtlasData.TextureAtlasRegion[imageHandlersDictionary.Count]; using (Image atlasTexture = new Image(TextureLength, TextureLength)) { ImageHandler[] imageHandlers = this.imageHandlersDictionary.Values.ToArray(); for (int i = 0; i < imageHandlers.Length; i++) { regions[i] = new TextureAtlasData.TextureAtlasRegion(); ImageHandler ih = imageHandlers[i]; regions[i].SetBounds(ih.x, ih.y, ih.Width, ih.Height); regions[i].ninePatchData = ih.ninePatchData; regions[i].name = ih.Name; using (Image image = Image.Load(ih.path)) { atlasTexture.Mutate(img => img.DrawImage(gOptions, image, new Point(ih.x, ih.y))); } } Directory.CreateDirectory(output); using (FileStream stream = new FileStream(output + "/" + atlasName + ".png", FileMode.Create)) { atlasTexture.SaveAsPng(stream); } } string serialized = JsonConvert.SerializeObject(new TextureAtlasData(atlasName + ".png", regions), Formatting.Indented); using (StreamWriter stream = new StreamWriter(output + "/" + atlasName + ".tatlas")) { stream.WriteLine(serialized); } } public void SetNinePatch(string fileName, int a, int b, int c, int d) { ImageHandler imageHandler = imageHandlersDictionary[fileName]; NinePatchData ninePatchData = new NinePatchData(fileName, a, b, c, d); imageHandler.ninePatchData = ninePatchData; } public void RemoveNinePatch(string fileName) { imageHandlersDictionary[fileName].ninePatchData = null; } private class Node { public Node parent; private Node a, b; public Node childA { get { if (a == null) a = new Node(this); return a; } set { value.parent = this; a = value; } } public Node childB { get { if (b == null) { b = new Node(this); } return b; } set { value.parent = this; b = value; } } public Rectangle region; public bool ContainsImage = false; public bool CanPlaceImage { get { return (a == null && b == null && !ContainsImage); } } public Node(Node parent = null) { this.parent = parent; if (parent != null) region = parent.region; } /// /// Attempts to insert image within the node. This builds the node to have children if needed. /// /// the image to insert. /// The node the image is placed in. public Node InsertImageHandler(ImageHandler imageHandler) { if (imageHandler.Width != region.Width) { if (imageHandler.Width < region.Width) { if (a == null) { childA.region.Width = imageHandler.Width; } Node attemptedNode = null; if (!childA.ContainsImage && imageHandler.Width <= childA.region.Width) { attemptedNode = childA.InsertImageHandler(imageHandler); } if (attemptedNode == null && !childB.ContainsImage) { childB.region.Width = region.Width - childA.region.Width; childB.region.X = childA.region.X + childA.region.Width; attemptedNode = childB.InsertImageHandler(imageHandler); } return attemptedNode; } } else if (imageHandler.Height != region.Height) { if (imageHandler.Height < region.Height) { if (a == null) { childA.region.Height = imageHandler.Height; } Node attemptedNode = null; if (!childA.ContainsImage && imageHandler.Height <= childA.region.Height) { attemptedNode = childA.InsertImageHandler(imageHandler); } if (attemptedNode == null && !childB.ContainsImage) { childB.region.Height = region.Height - childA.region.Height; childB.region.Y = childA.region.Y + childA.region.Height; attemptedNode = childB.InsertImageHandler(imageHandler); } return attemptedNode; } } else if (CanPlaceImage) { imageHandler.x = region.X; imageHandler.y = region.Y; ContainsImage = true; return this; } return null; } } private class ImageHandler : IComparable { public readonly string path; public readonly IImageInfo image; public int Area { get { return image.Width * image.Height; } } public string Name { get { return Path.GetFileName(path); } } public int Width { get { return image.Width; } } public int Height { get { return image.Height; } } public int x, y; public NinePatchData ninePatchData; internal ImageHandler(String path) { this.path = path; using (FileStream stream = new FileStream(path, FileMode.Open)) { image = Image.Identify(stream); } } public int CompareTo(ImageHandler tImage) { return Area - tImage.Area; } } } }