using System; namespace RecrownedAthenaeum.Graphics.UI.SkinSystem.Definitions { /// /// A definition containing the data for the skin system. Needs to follow data transfer object model. /// public abstract class SkinDefinitionData { /// /// The full name of the UI module this definition defines. /// public string uiModuleTypeFullName; /// /// Sets the module type by setting . /// public Type UIModuleType { set { uiModuleTypeFullName = value.FullName; } } } }