using System.IO; namespace RecrownedAthenaeum.Types { public class Texture { byte[] textureData; public Texture() { Image img = Image.FromFile() } public Texture(byte[] textureData) { this.textureData = textureData; } public void LoadFromPNG(string path) { using (FileStream file = new FileStream(path, FileMode.Open)) { Image img = new Image(); img.LoadFromPNG(file); } } } }