using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using RecrownedAthenaeum.Camera; using RecrownedAthenaeum.Input; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace RecrownedAthenaeum.UI.Modular { public class UIModule : IInputListener { public Rectangle bounds; public Vector2 origin; public UIModuleGroup Parent; public string Name; public Color color = Color.White; public virtual void Update(GameTime gameTime) { } public virtual void Draw(SpriteBatch batch) { } public Rectangle ConvertToParentCoordinates(Rectangle bounds) { if (Parent != null) { Rectangle parentHitbox = Parent.ConvertToParentCoordinates(bounds); int tX = bounds.X + parentHitbox.X; int tY = bounds.Y + parentHitbox.Y; return new Rectangle(tX, tY, bounds.Width, bounds.Height); } else { return bounds; } } public void RemoveFromParent() { if (Parent == null) { throw new InvalidOperationException("Parent is null."); } Parent.RemoveModule(this); } /// /// Called whenever the keyboard state is changed. /// /// The current keyboard state. /// Returning whether or not to continue to call the next listener. public virtual bool KeyboardStateChanged(KeyboardState state) { return true; } /// /// Called whenever the state of the mouse changes. This includes movement. /// /// The current state of the mouse. /// Returning whether or not to continue to call the next listener. public virtual bool MouseStateChanged(MouseState state) { return true; } } }