namespace RecrownedAthenaeum.Data
{
///
/// Represents a data structure for 9patches.
///
public class NinePatchData
{
///
/// Name of texture associated with patch. May be null in the case of being apart of a
///
public string textureName;
///
/// the boundaries of the patch.
///
public int left, right, bottom, top;
///
/// Constructs patch.
///
/// Name of the texture. May be null.
/// Left bound.
/// Right bound.
/// Bottom bound.
/// Top bound.
public NinePatchData(string textureName, int left, int right, int bottom, int Top)
{
this.textureName = textureName;
this.left = left;
this.right = right;
this.bottom = bottom;
this.top = Top;
}
}
}