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3cb1a5913d
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forgot to add/change the imports after refactor. so here it is.
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2019-01-15 17:49:38 -06:00 |
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748de59052
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Refactor. again.
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2019-01-15 17:44:15 -06:00 |
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441a4d1a36
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Refactoring
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2019-01-15 17:33:55 -06:00 |
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b019b7cf10
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Even more documentation.
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2019-01-14 01:26:46 -06:00 |
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4ac011f3cf
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fixed up pipeline extension process because monogame is weird.
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2019-01-13 22:05:34 -06:00 |
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7116eb0437
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more descriptive display name + set default processors.
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2019-01-13 17:09:27 -06:00 |
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9df8503f08
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removed all unused imports.
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2019-01-13 14:22:53 -06:00 |
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eedc083e03
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Improved variable naming for ninepatch classes.
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2018-12-29 00:29:31 -06:00 |
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5f525fbb9f
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removed compression step, added ninepatch stuff to pipeline.
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2018-12-23 11:04:11 -06:00 |
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cf964cfe76
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improved field modification functions added to texture atlas data and ninepatch data classes.
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2018-12-07 18:16:38 -06:00 |
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4136b1ca22
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untested texture atlas pipeline system complete.
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2018-12-05 02:28:09 -06:00 |
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87823b26d6
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preferences now use object as type for serialization and no longer uses marker interface.
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2018-12-05 00:03:00 -06:00 |
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151480eaee
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refactor: removed dash from project name and underscore from namespaces. Began working on pipeline project.
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2018-12-04 19:19:31 -06:00 |
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