refactors
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@@ -5,16 +5,16 @@ namespace RecrownedAthenaeum.Pipeline.TextureAtlas
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{
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public class TextureAtlasData
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{
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public TextureAtlasRegion[] regions;
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public AtlasRegionData[] regions;
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public string textureName;
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public TextureAtlasData(string textureName, TextureAtlasRegion[] regions)
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public TextureAtlasData(string textureName, AtlasRegionData[] regions)
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{
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this.regions = regions;
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this.textureName = textureName;
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}
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public class TextureAtlasRegion
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public class AtlasRegionData
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{
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public string name;
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public Rectangle location;
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