Improved variable naming for ninepatch classes.
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@@ -9,15 +9,15 @@ namespace RecrownedAthenaeum.Pipeline.NinePatch
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public class NinePatchData
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{
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public string textureName;
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public int a, b, c, d;
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public int left, right, down, top;
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public NinePatchData(string textureName, int a, int b, int c, int d)
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public NinePatchData(string textureName, int left, int right, int down, int top)
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{
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this.textureName = textureName;
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this.a = a;
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this.b = b;
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this.c = c;
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this.d = d;
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this.left = left;
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this.right = right;
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this.down = down;
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this.top = top;
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}
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}
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}
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